Message from: Xcode
We have a few significant updates to Holosim today.
Holosim v1.2.3 Release
“Mining no longer requires ammo — ammo is now used for defense only”,
“Fleet Orders arms fleets with ammo for defense when docked, but never delays mining for it”,
“If a starbase cannot fully arm a fleet, Fleet Orders logs the partial load and continues”,
“Fleet Orders no longer returns to starbase solely because ammo is low”
Holsim v1.2.2 Release
“Fixed quest progress being lost when importing a keypair on a new device”,
“Fixed crew passenger management — disembarking crew from fleets works correctly again”,
“Disembark All now removes all passengers in one click”,
“Quest progress tracking is now more reliable and recovers from interrupted connections”,
“Mining quest amounts are now tracked more accurately”
NPC changes
- Medium size mining fleets generate more threat
- The total number of times NPCs can rearm was increased
- Increased the total number of NPCs that can spawn at one time
- Cleared the board of all NPCs to allow a gradual buildup using these new specs
These fixes should make your quest progress tracking more accurate, your mining operations more reliable, and the NPCs deadlier for larger fleets. Good luck Captains!
Discord message link – https://discord.com/channels/789226204980707409/1088509395933085779/1481761910146732267
