In this episode, Beyond the Horizon and I review everything that happened to Star Atlas in 2024. #staratlas #WeAreStarAtlas
Beyond the Horizon can be found on YouTube (https://www.youtube.com/@BeyondTheHorizon2620) and X (https://x.com/BTH2620).
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Podcast Transcript
[00:00:00] Matt | Intergalactic Herald: Hi, it’s Matt with Intergalactic Herald. Welcome to a special episode. Actually decided to finally get around to having guests on my podcast. So I’m pleased to introduce for this one beyond the horizon, we’re going to actually do what I’m going to call year in review 2024. To use all the, the, the modern thing, not that 2620 is beyond the horizon does.
[00:00:20] But anyway, so we’re going to do a chat today. We’re going to go through the highlights of Star Atlas this past year all the way from January, all the way up until December. And we’ll go through each things and kind of give you our thoughts on it. And so without further ado, let me introduce Brian The Horizon to give you a, for those who don’t know who he is, which I’m sure most people listening to this do give him a chance to introduce himself.
[00:00:41] And then we’ll go ahead and get into the, the meat of the discussion, which again is going through each of kind of topics of Star Atlas this past year. So Brian The Horizon, nice to actually talk to you in real time.
[00:00:53] Beyond the Horizon: Yeah, what’s up, Matt? And what is up, Captains and Cadets, Mugs, Onis, and Oosters?
[00:01:00] Hello, everyone out there in podcast land. I’m happy to be here, man. Love listening to your podcast every single week. I hope yeah, I hope you know, many people just keep on discovering it and your channel keeps on growing because it’s a, you know, It’s a, it’s a great way to catch up on the, you know, The end of every single week on what’s been going on.
[00:01:17] I love it. And then your views recently on Starbase has been phenomenal. So congratulations that you’ve been going for a long time now. I appreciate it.
[00:01:26] Matt | Intergalactic Herald: Yeah. Well, hey, you’re, you’re my now a second interview. So I also appreciate that. I’ve been saying every time I want to have ghosts, yeah, it’s always, well, as I’ve said, many times I podcast, I get too busy with other things.
[00:01:36] So anyways, Hey, but before we forget, I do want to make sure to give shout outs to there. So where can people find you? I know you’re on YouTube. You you’re a ex guy. I’m going to keep calling it Twitter. The end, but what’s your, what, where should people find you if they want to check out your content?
[00:01:50] Beyond the Horizon: Yeah, if you type in beyond the horizon star atlas I pop right up all the time and it’s beyond the horizon 2620 on YouTube is my full name on my channel, and then it is bth2620 at bth2620, I should say, on x, or twitterx which is kind of half my channel You know, I have about half the followers on X.
[00:02:12] I’d love to see that grow because I put out a comic strip there and I do a ton of little two minute content that I don’t put on my YouTube channel. So, yeah. So, yeah, both of those are like my dual channels, I guess you could say.
[00:02:26] Matt | Intergalactic Herald: Cool, cool. Well, I’ll make sure to put links direct links so people may I have a terrible time typing stuff in when people are reading it.
[00:02:33] But, hey, the internet’s all about linking, so I’ll make sure to put those in the descriptions for both podcasts and then this one, of course, gets distributed to YouTube also. And, and As people follow me, you’ll get in the newsletter, and auto on my website, and all that good stuff that I do.
[00:02:47] So, anyway, so yeah, let’s get into the big, and there are quite a number. So, what I did is I went through my weekly news recap. So again people who follow me know that you can sign up to my an email newsletter to get a weekly recap, which I typically talk about on the podcast too. So I went back through all those, which is nice to have access to on my website and pulled out I want to say not everything, but definitely the highlights, definitely the major milestones that Star Atlas did this past year.
[00:03:14] And so our goal is just to kind of go through those. We’ll, we’ll quickly summarize them and then kind of give you both our thoughts on that as we go through. And, and hopefully this is a great end of year listen. For you listeners out there. So without further ado, going off the list actually going to jump into 2023 in December, only because as we now found two years in a row now, the team likes to release stuff right before they go on their winter break.
[00:03:39] So late in December, 2023, but you know, we didn’t really experience much of it until the first part of the year. They did release a new showroom back then. Don’t remember the numbers. And it probably doesn’t matter what they called it back then, because they’re calling them whatever they want to now.
[00:03:53] They reduced the faction fleet emissions, and as I actually remember on December 25th, at least that’s when I got involved, I, actually, I, you, you were in it before me Puri, the coin came out too. Yeah, the Puri the
[00:04:05] Beyond the Horizon: coin, yep. Yeah, so we’re,
[00:04:07] Matt | Intergalactic Herald: we’re actually a year into Puri’s existence too, but again, I’ve I think you did a, A video where you were doing that.
[00:04:13] But anyway, so those were the big things that came out. We’ll call it late in the year, first, first of the year there. So I guess, I mean, yeah, I’ll hand it off to you to kind of give your thoughts and impacts on those things.
[00:04:26] Beyond the Horizon: Yeah, the well, I’ll just touch on the Puri real fast, because you know we’re mostly talking about Star Atlas, but Puri was pretty cool, because Ga’s outro was he made a Santa coin and a Cole coin, as a meme, as a joke.
[00:04:39] Yeah, and he did, like, this, like, I don’t know. He did this funny little thing on X where you know, people could ask for coins and he pretty much I don’t know how he did it. But he flipped a coin basically to decide whether you get Santa tokens in your wallet or you get Cole tokens in your wallet.
[00:04:54] And so it was pretty funny and a lot of people liked it. And then he, he actually messaged me. He said I was, I think, the first person he ever messaged. And he’s like, hey, you know, like, I’m gonna do a Puri, Puri token. Because Puri had just become like a really funny meme throughout Star Atlas.
[00:05:10] And yeah, and that was, you know, Puri. Signal got involved and you know That is the coin that we still have and the guys are still creating on so that was a yeah That was a it was a it was essentially supposed to be like a Christmas present and I think it came out like it was actually released Maybe the day day of Christmas or the day like a couple days after Christmas It was definitely Christmas break because I remember being home and yeah, you know all the hubbub about it, you know So it was a lot of fun So that was the Puri coin and then yeah the I was trying to look up the numbers actually of that new showroom but that showroom if Boy, that was the one I think where they released all the ships, right?
[00:05:46] All the ships were flyable or was that the previous one? And this was the one where the, you actually I think it, that could have been the previous one, but what I definitely know that it released was where you had the first person shooter was implemented into the showroom. And then a couple of, yeah, a couple of the different race modes, I believe.
[00:06:05] So, and then that led to the Surge event, you know, coming shortly after, because a lot of people were practicing on the you know, on that, like, little first person shooter, which is pretty rough, you know, and it had the funny little ragdolls, you know, and it was, it was actually really, you know, like, the AI you know, that you had to go fight against was, like, kind of quirky.
[00:06:22] Oh, right, yeah, it was only AI based. Like, it’s stuck in corners, you know, and, but sometimes it was, like, you get, you got killed with a one shot, so it was all over the place, but it’s, it’s so much better now Oh, yeah. They definitely used an AI learning to to have that you know, the, the, the antagonist that you fight there.
[00:06:39] You know, in those little, in that practice area, like become a little bit smarter. So, yeah, so I noticed that was a big part of it.
[00:06:46] Matt | Intergalactic Herald: Yeah, and actually that was an interesting thing, I totally forgot about that initial shooter where you were just playing with bots, because now I kind of vaguely have this recollection of Dom doing some sort of Twitch stream during Christmas or something.
[00:06:57] Yeah, yeah,
[00:06:58] Beyond the Horizon: he was doing, he was killing it, yeah, because it was, it was, I think it was like You know, they were giving a prize to whoever could beat Dom’s score, and Dom was like, you know, someone would get really close and Dom would get like 48 kills, and then someone else would get really close, and then he’d get, I think he got all the way up to like 71 kills, if I remember correctly, it was somewhere around there, maybe even in the 80s, yeah, so yeah, it was a lot of fun.
[00:07:19] I watched a couple of his live streams, so. Good stuff. Cool, cool. Yeah. Now, one interesting impact, looking back now a year, one, they release another UE5 version now. Again, we’ll get into that, you know, a year later. But this cadence of once a year that’s kind of intriguing. I hadn’t really put two and two together until I put this list together.
[00:07:38] Matt | Intergalactic Herald: The other fascinating thing is I had the thing where the fleet faction fleets, But that still exists, and I don’t think anyone would have guessed a year later, we’d still be having passive income in score, or faction fleet, whatever you want to
[00:07:53] Beyond the Horizon: call it. Right, I’m not too, I mean, it’s been reduced, what, 66 percent or something?
[00:07:57] Yeah, yeah, it’s really low now. I’m not too sure how anyone’s actually making any type of profit, because I would think that the You know, whatever you know, of the R4 that you have to supply the fleets would be, you know, outweighing the amount of Atlas that you’d be making. But a lot of people are still in it, apparently.
[00:08:11] So and I’m the first to admit I am.
[00:08:12] Matt | Intergalactic Herald: And it’s cause it’s so simple. I just have to click it in the morning and I get some Atlas, you know? So it’s, it’s, I’ll admit I’m, I’m lazy with my big ships or small ships. I guess they’re not big. Yeah, anyways, okay moving on oh go ahead
[00:08:28] Beyond the Horizon: Oh, I was just gonna say I was peeking on my videos because it’s a nice little timeline for me.
[00:08:32] Yeah So the flyable ships all came out They all came out like midsummer and then that that winter release Right before christmas was like where we could bot battle and then we had the extra gotcha. So that was the shooter
[00:08:45] Matt | Intergalactic Herald: Well moving on now Officially in 2024, we got in January the metagravity stress test.
[00:08:52] So that actually makes more sense that they release the shooter or basically the ability to be in it walk around, you know, I guess we’ve always been able to walk, but, but have more. And then in January, they did the the metagravity stress test. Now for people who don’t. Don’t remember what, or don’t know what metagravity is.
[00:09:09] Metagravity is the underlying technology that Star Atlas is partnering with that will allow for the multi user instances. And if I’m, if I remember correctly, this is the game changer compared to current games. So like the Fortnite and others that are limited by hundreds of people, metagravity could support thousands or even more.
[00:09:31] And I thought I remember them mentioning even tens of thousands. So so we did a stress test. And I’m trying to remember, again, I can never do it during the day, but it was successful in the sense that I think they hit a good number, but they didn’t hit the number they were hoping for. Kind of, now it’s, again, it’s a year ago.
[00:09:49] Our brains just can’t remember all this stuff. Yeah.
[00:09:53] Beyond the Horizon: Yeah, that was the first one, and I remember I joined I joined, I think it might’ve been two takes or one very long take. Cause I just remember I did, I joined once and then I was, I, I was like, Oh, I can go around and shoot people. And I didn’t realize that no one was shooting each other.
[00:10:09] And there was like a spawn in point, and I thought, I was like, why are all these people all stuck in this one area? I didn’t realize it was like a spawn in point. I was just killing people while they you know, while they spawned in. Later on, I, I was listening to Ray Veezy from the Nomads, like, listening to his live stream, and he’s like, oh my god, someone’s shooting everyone as they’re spawning in!
[00:10:27] You know, but it was really cool. And then Eli jumped in my son, Eli, or BTH junior or mini horizon. He goes by many names. Yes. He jumped in on and I ended up putting out two, two separate videos. One with just me solo running around and then once one with him and he had a great time. And we watched, we watched from a distance, everyone kind of posed for that picture.
[00:10:48] And I think that we joined the picture of the family portrait.
[00:10:50] Matt | Intergalactic Herald: Yeah.
[00:10:51] Beyond the Horizon: Yeah, it was a big, huge family picture. We were watching from the top of the showroom trying to get some video footage of it, and then I think we flew down for a part of the picture. But that, yeah, that was really cool. That, that, that family portrait was like the, the pinnacle of that that Surge event, I thought, you know, or that MetaGravity event.
[00:11:07] Yeah, I guess, because
[00:11:08] Matt | Intergalactic Herald: again, Surge comes out later, but it was the thing that enabled Surge. Without the MetaGravity stress test, there wouldn’t have been a Surge. That was a stress
[00:11:15] Beyond the Horizon: test, yeah. Yeah.
[00:11:16] Matt | Intergalactic Herald: Now the only thing I have to say, kind of in a We haven’t seen much more metagravity. I mean, we’ll get to
[00:11:25] Beyond the Horizon: surge,
[00:11:25] Matt | Intergalactic Herald: but, but now the, and again, I know we’re jumping over the map because the new, you know, If you haven’t heard there’s a new version of the UE5 showroom that just came out and you’ve been doing some awesome videos of of checking things out and but that’s not metagravity I don’t think so that unfortunately has kind of dropped off at least our access to it as gamers.
[00:11:46] Maybe they’re still watching You know, doing stuff behind the scenes, but definitely a change, but we’ll get to that, that we’re, we’re jumping way ahead. That’s the breakpoint conference where a lot of that came out. So, so that was the big highlight in January. So when, if we move into February, we have the release of the DAC platform.
[00:12:01] Now again, to keep everybody on the same page, DAC short for Distributed Autonomous Corporation. So this is a Star Atlas term for a guild. But what was really cool about that is for one, for the first time, People in Star Atlas could register with their guild and it went on the blockchain. But it was also the ability that anybody, because again, the key is not, it’s not just guilds, it’s anything.
[00:12:27] So, you could start your own corporation. So, like, I did an Intergalactic Herald. I’m pretty sure I remember one of your videos. You did your kind of Beyond the Horizon, I forget what you call it, you know. And, and so it was the first time we could actually truly, Align with different things. So I think that was that was a great milestone in february.
[00:12:44] So
[00:12:45] Beyond the Horizon: yeah, it was really cool I think it was you know essential for the guilds to yes be able to unify, you know, who they were and it also gave us a ton of blockchain information by having all those guilds on one deck, you know, because Stephen Sabal and you know, Victor and Kenny over there at AFIA, they were all either able to gather a whole bunch of information about what, how each stack is working, how they’re moving you know, what, what they’re doing within the deck, how much Polos they stake, how much, you know, Atlas they’re taking in, all sorts of stuff, you know, so it’s, it’s it’s, you know, a phenomenal amount of information that the blockchain, you know, gives gives all of us.
[00:13:22] And it’s either, you know, able to gather. Each member of that guild into like one unity. I think that’s it’s pretty cool stuff
[00:13:30] Matt | Intergalactic Herald: Yeah, no, and again, that’s been the promise that we’ve all been talking about by the fact that Star Alice is the, you know, Web 3 blockchain game. Well, in addition to owning your own assets, there are all these other things we can use the blockchain for, and in this case, we’ll call it allegiances or alliances or whatever.
[00:13:47] So, however, again, maybe I’m, maybe I’m always gonna be the however guy on this thing. However, we haven’t really done much with the DAX since, you know, Again, at least it exists and it’s, it’s there. But I was just, as soon as I thought of you and I’m like, Oh yeah, you had your thing. Wait, I haven’t logged in.
[00:14:04] I don’t know if anybody ever joined. I think
[00:14:06] Beyond the Horizon: I have like three, I only have like three or four members. I have a whole bunch of stuff on the back burner that I want to do with my deck, you know, which is kind of like my little club. Cause you can like, you have everyone’s wallets. You can airdrop people’s stuff, you know, that’s actually kind of cool.
[00:14:22] You know,
[00:14:25] Matt | Intergalactic Herald: Again, see, this is, this isn’t a quick tangent. This is, I think, the thing that’s always been so cool about the concept of Star Atlas is if you were a, you know, Fortnite player or Call of Duty player, whatever, you’re their product. You buy the game. Yeah, sure. You only pay 60 bucks. You play it for a year.
[00:14:42] You’re happy. But that’s it. That’s it. You get the next version. Here, I mean, there’s the chance of, you know, You know, community, there’s a chance for people like you and myself to organize people do different things because again, the blockchain provides this identity structure. So, yeah, it is it is, there’s the potential that just doesn’t exist in anything else.
[00:15:03] Well, I guess maybe another blockchain game, but not in traditional you know,
[00:15:11] Beyond the Horizon: Yeah, I was thinking like this is like an example, like cause I have my little comic strip I do. It’s a Star Atlas comic strip called Little Atlas. Like, what if I make NFTs or something like that of my, like, little characters or something like that? And I could airdrop those to the BTH mob, which is, like, the name of my deck, you know?
[00:15:27] The little mob squad there, you know? Like, if, if I grow my, you know, grow that. Yeah. You know, they probably are going to be worthless, but it’s kind of like a funny, fun little thing that you can do, like with your deck, you know, you can do little like things like that, you know,
[00:15:40] Matt | Intergalactic Herald: Again, I know we all focus on the, the, well again, financial part of crypto, but I think there is this sort of also collection.
[00:15:49] Cause again, I mean, yeah, sure. Maybe it’s not worth anything, but it’d be cool to have it no different than, you know, well, again again, this is a, Video, audio podcast, but you know, you have your icons and your posters and things behind. I mean, you’re, they’re there because you also like them. I mean, it makes your background look cool too.
[00:16:04] But, but again, I think there is that other aspect. And again, we’ve had collection type of things forever, you know, whether it’s current stuff like Pokemon and, and there, but I mean, you know, dating us. I mean, we had baseball cards and I guess they’re still baseball cards, but you know, I mean, I mean, there’s, there’s been, people have been collecting things for a long time and now just having the possibility of a value attached to it that’s on the blockchain.
[00:16:27] But still, yeah, I mean, it’d be cool to be part of your, your mob and get, you know, one of the characters as an NFT or something. Yeah, I think that’s great. It’s cool
[00:16:35] Beyond the Horizon: stuff that that could lead to.
[00:16:37] Matt | Intergalactic Herald: Yeah, so also in February we had community week. So that was I think it was a five day thing. They had like well some community thing but the two big ones were the COPPA, which was the chance for the guilds to, you know, Do their kind of speeches recruiting and then the Joni Awards, which are the Star Atlas community awards, and I’m in the presence of a Joni double award winner if I remember
[00:17:02] Beyond the Horizon: correctly, so anyway, surprise.
[00:17:04] Yeah, yeah,
[00:17:04] Matt | Intergalactic Herald: but I do think as a game that is, you know, Heavy into the community having something like that because I think that was the first time they kind of combined everything into one event and it was I’m pretty sure it was a week long thing I think there might have been a town hall too. I can’t remember.
[00:17:17] Beyond the Horizon: Yeah, there was a town hall. Yeah, there was okay
[00:17:19] Matt | Intergalactic Herald: cool, but again that just Having all of that emphasis but focused outward. I mean it was really the team not giving back to the community, but really embracing promoting showcasing all of those things. I mean, I got to give the Star Atlas team a lot of credit for, for that kind of thing.
[00:17:37] In the, because actually, you know, one thing we, we aren’t talking about because it was 2023 was the whole FTX and the layoffs and all that, because that all was, Star Atlas 2023. So, but I, again, I want to feel that was in the fall. So, I mean, we’re like five months after that and they do a, a full week community week.
[00:17:55] I mean, you know, that was probably The FTX one was
[00:17:58] Beyond the Horizon: actually That was actually fall of 2022. Oh, shit, I lost a whole year. Yeah, so, yep, yep. I think it was last September. It was right after the break point of yeah. So So yeah, but it was still a skeleton crew. Yeah. Yeah. Yeah.
[00:18:21] Matt | Intergalactic Herald: So you’re you’re going out for another joanie next year, right?
[00:18:24] You’re gonna you’re gonna keep I
[00:18:25] Beyond the Horizon: don’t know man. I don’t know So yeah, just my take on the jonies. I really really did was I was working I was like I posted a picture I think on on x what what I was doing during the day. That was cool Cutting big chunks of granite, you know, with a big demo saw, but I had my earbuds in underneath my ear protection and yeah, all of a sudden I hear my name being called.
[00:18:45] Never thought I’d win. Never even thought I would won, much less two. And I really thought a metaverse explorer was going to get them both, but he had, You had told everyone not to vote for him. I secretly think they still wanted me to vote for him. Yes, you get what you tell your audience. Yeah, so Yeah, and I think you even said it on two different episodes leading up to Community Week and yeah, so I, like, surprise, surprise, I nailed one and then thanks to Satoshi Mama, I really feel like I keep on feeling like I should send her one of the other two Joni Awards but I won the second award was a video I did alongside her for a tutorial Yes!
[00:19:20] Yeah, on the Sly Assistant. Yeah. Yeah, the Sly Assistant. It was what was the name of my series? I’m spacing it right now, but I’ll think of it in a minute. You’ve done,
[00:19:29] Matt | Intergalactic Herald: you’ve done a lot of multi episode series, so you’re, you’re allowed to forget a couple. Yeah. Yeah, so moving on. Yeah, that was, yeah.
[00:19:38] Oh,
[00:19:40] Beyond the Horizon: no, no, no, I was gonna say, and I, I wish I could, I was, I’m so mad at myself cause I was like, I was, I’m having a brain cramp remembering who the Copa winners were, but yeah, shout out to all the guilds that won the Copa. And I, I don’t even want to say any names cause I’ll say something wrong.
[00:19:56] I’m totally spaced. I know that was three categories, but I don’t remember. Yeah.
[00:20:02] Matt | Intergalactic Herald: Well, if we ever do this again, we’ll, we’ll, we’ll get our, we’ll get our facts better than just the headlines. Cause our memories are getting the
[00:20:08] Beyond the Horizon: ducks in a row a little bit better. You know? Yeah. Yeah, which is interesting because we’re too old timers.
[00:20:13] Everyone out there.
[00:20:14] Matt | Intergalactic Herald: Yeah, we are. Well, moving to the next one, which is now March. The Titans, the Titans sold and then they just kept selling and it’s, it’s kind of shocking because it was like nothing. And then they, one goes, Which I don’t even think technically is sold. I think it was the, the, the GG collective.
[00:20:35] And then like out of the woodwork, some of the whales that had been in all negotiated some sort of deal. And then they, they, they got them sold. And it was like, I think I remember you doing a video where you had done intro to the titans a couple months before this and then again It was like, oh my word.
[00:20:53] it was a
[00:20:53] Beyond the Horizon: couple. Yeah, it was like I’m looking at right now It’s it was called let’s talk titans and it was like I literally I put out this video and it was like three weeks Later like the first Titans sold and then it like snowballed and within like like within like a month and a half all of them were sold after that video And I was like, so I was like I was joking on on X.
[00:21:15] I was like That I like inspired these Titans being being sold obviously there You know with a million dollar price tags or however much they they got sold for I you know, you know Word of mouth is it was a lot, lot cheaper than that, but yeah, it’s not something that people jump on. So I’m sure people are planning for a long time, but it totally coincided with my video that I just put out.
[00:21:36] So that was, that was a lot of fun to watch all that unfold and that got people. Yeah. That got people pumped, man. You know, that, like, watching those titans being sold for Star Atlas, that was like, that was, that was pretty cool. That, it was definitely the price of Atlas and Polus were doing really well at that moment.
[00:21:54] If you look at the charts, like, right around that time, they were, they, they haven’t gone to that height again, I don’t believe, you know. That was pretty much the pinnacle where Atlas was one cent, one cent, yeah. Yeah. So you’re right. That was that kind of high pump. Oh yeah. We had a nice pump around that time.
[00:22:10] Matt | Intergalactic Herald: That was nice. And thought about that. Yeah. And one of the things I think it shows, and not that any individual Titan purchase is less than another, but the kind of the final part of the Titans, I didn’t put this in the list, but was the super Phoenix. And then of course what they’re doing with it and continuing to do with it, creating their own kind of sub community of their own Dow and their own NFTs.
[00:22:33] And then I think. There’s coin coming and a whole bunch of other stuff. So I think, again, it really shows for Star Atlas because again, when those were When I first saw it, like, who’s going to buy a million dollar, well, I guess a spaceship is one thing. And then of course you have the whole, who’s going to buy an NFT or PFP or whatever, but then they did sell.
[00:22:52] And so somebody’s put some value behind it and, and, you know, we can, you know, I guess, I guess in hindsight, it doesn’t really, I think, show to the broader world, the commitment of some people. And again, I don’t know where they come up with their money, but I mean, that is, I mean, that’s a big thing, you know, spend any amount of money on a game to show us the kind of commitment that is out there.
[00:23:18] And so maybe that, that selling of those didn’t get, hasn’t got as much kind of publicity since then, because those. People are still around. I mean, we, we know their names. They were, they went on one of the, I think it was Metaverse Nomads had every Titan owner on the, on the show, if I remember correctly.
[00:23:32] Beyond the Horizon: Yeah. Yeah. I’m, I’m space in the GG collective, but then Mandalorian we have virtual and then we have Craig from or Nord, you know, AKA Nord. Yeah. All of them were on there all together. And yeah, that was, that was an awesome, by the way, a shout out to Nomads that was an awesome episode having all of them on there like that.
[00:23:49] Yep. It was super cool. Yeah. And I was actually just discussing with my with my parents on Christmas time. They’re like, Oh man, how much are ships? You know, I was telling them they can range anywhere between, you know, a couple bucks, a couple hundred. They’re like, Oh, you never spent that much. I’m like, Oh, well, kind of, sort of, excuse me.
[00:24:05] And they were like, Oh my God, do you the only one spending that much money? And then I tell them how people bought million dollars ships, you know, it just blew their mind. Absolutely blew their minds. And It’s funny because I did a little bit on my video called Let’s Talk Titan Ships if anyone cares to watch it.
[00:24:18] But I did a little bit where I I showed some news people and I just overdubbed what they were talking about. And I really thought it was going to make mainstream news because technically it was one of the large, you know, the largest assets ever sold as an NFT forum. And there was four of them, you know?
[00:24:35] The fact that we just don’t know the exact price tag, I think the impact, you know, on what, you know, what, you know, what those NFTs actually like were truly sold for. But the but still they are also the possible largest movable, flyable asset ever owned in any type of video game up to this date too.
[00:24:52] So yeah. I, I, yeah. It’s pretty phenomenal. I wish it did make more news. And I think it will, as Star Atlas starts to, you know, grow in popularity. It’s going to be those larger crypto channels that’ll be like, you know, they’re going to have their dumb moment. Like, how come, how did I miss this? How did I miss this all happening?
[00:25:09] You know? Yeah. Oh yeah. Titan ships, cool stuff, man.
[00:25:13] Matt | Intergalactic Herald: Yeah, yeah. Well, also in March we had, I think, and again not, not, not spoiling my my best best of the year thing, we had Sage Starbase come out. So, a little history of us and Sage Star Atlas Golden Era. They, I, again, I have to give Star Atlas, whoever does all the acronyms is amazing.
[00:25:31] But it came out with the Starbase version. So, we previously had the Escape velocity, which was the movement test. Then we had labs, which was just mining. And then now they added star bases, which allowed for upkeep and upgrading. So there was a purpose for your mining. And then there was redemptions through Loyalty points.
[00:25:54] LP? Yeah. But that, I think, was the first time we finally saw a cohesive Not that mining and movement wasn’t cool, but it showed the progression of the game. So, to me, StarBased And you did a lot of videos on them to help out people, but That was, I think, the major Gameplay thing that had come out to date.
[00:26:18] As as a a really true The replay value it was there and there was a purpose and there was a reason to check in daily I mean, we finally kind of crossed a lot of those thresholds with star based and you’ve done a lot of videos on them.
[00:26:33] Beyond the Horizon: Yeah, I For me, I was not very happy about Starbase, personally, about the release of it.
[00:26:39] That was actually released in the Town Hall during Community Week. Oh, was it? Okay. Yeah, and there was a couple of flaws about this release in my opinion now, and, you know, hindsight’s 20 20, but Oh, yeah, yeah, yeah, yeah. Well, one is I remembered my series, by the way, it was Score vs. Sage, and me and Satoshi Mama were collectively making it.
[00:26:58] It was getting some of my most viewed videos like, all of a sudden not to pat myself on the back, because it was, it was a whole bunch of different things, it was Atlas Price going up and a bunch of different things, but there was the slide tool coming out, Yes. Link it. Everything put together Sage started or the original Sage Labs all of a sudden started booming and a lot of people started to come in to you know, to play that game, and we’re actually really enjoying that game and then what happened was Solana, the reason I say this is I didn’t like the release, Solana had the meme coin catastrophe where they are The, the actual blockchain slowed down dramatically and was like almost unusable for a while.
[00:27:35] Do you remember that? And it was like, it was like a month and a half of just, just agony trying to use this on a blockchain. Well, the team decided to release Starbase during that. And I, I really felt like Sage Labs had a good run going and should have kept on going for a while longer. And Starbase wasn’t quite even ready to, cause I don’t know if you remember the LP Redemption wasn’t quite ready, but it just wasn’t quite ready in the first place.
[00:27:59] And then it was released during that Solonic you know, debacle. And I, I just saw it was like bad timing for the release. And then obviously that wasn’t the most popular having that LP situation. So I went from actually making. A decent, me and all the people that were following along with my ScorverseSage videos, we all of a sudden were making a pretty decent profit to like, me making like, trying to deal with the Solana thing, like making like, I don’t know, like a couple dollars a day, you know, down from like 25 a day or something like that, in Atlas or something, it was a huge huge loss in value to me and all the players that were kind of like following along with me.
[00:28:32] And it was mostly to the Solana blockchain. It would have happened anyway, whether they kept Sage Labs or whatever, but at least we had it all like panned out, if that made any sense in Sage Labs. It was all automated and everything was going, but now we had to like, you know, take all our ships out of Sage Labs and put it into Starbase.
[00:28:47] Oh yes. Dealt with all that, the Solana blockchain wasn’t cooperating. It was frustrating, so.
[00:28:55] Matt | Intergalactic Herald: And, and I know you’re not heavy into the Star Wars Discord, but yeah, there were, there were, what should I say, the toxicity raised a lot with people quote unquote manipulating the LP system and things like that.
[00:29:08] That
[00:29:08] Beyond the Horizon: led to a very, very, yeah, a lot of fights, especially, it was mostly, it didn’t really affect me at all, because I couldn’t really, I wasn’t a big enough player to do the LP. Yeah, yeah, yeah. It was whales fighting whales and guilds fighting guilds for sure.
[00:29:21] Matt | Intergalactic Herald: Yeah, no, I kind of almost forgot about that because, yeah, it was, it was, again, it was cool to have the game, but it, it, yeah, it was, and again, we, obviously this is all in hindsight, the team has been making changes and of course they just came out with a big one, which we’ll get to when we get to the end cause it just came out in December.
[00:29:41] It was a real economy, which meant it had real world impacts and people. Again, I don’t want to say took advantage of it, but played the rules as they were written, not the spirit of the rules, but the actual rules. And, you know, I think the F the first time it sounded like if combat had existed, Oh my word, we would have had some stories to tell about going after other people.
[00:30:07] There
[00:30:07] Beyond the Horizon: was, yeah, not to name names, but there was like, yeah, there was certain people going after certain people. Hardcore.
[00:30:12] Yeah.
[00:30:13] Beyond the Horizon: But yeah, it was in, in Chris from Mekonomics, it took quite a while for him to actually say this, but it was like months after that, like that toxic toxicity that you were talking about.
[00:30:22] Yes. Chris actually came out and he’s like, I totally expected players to do the manipulation that they were doing to get the LP. I, I, we completely, you know, even playing that in the game, he’s like, what I didn’t plan on is the, the the fallback that that created. Like, he didn’t think that it would be such a big deal as it was, you know?
[00:30:40] Matt | Intergalactic Herald: Yeah.
[00:30:40] Beyond the Horizon: And yeah, so that, that, that was, that was interesting to, I really just in case anyone’s new to Star Atlas, I’m listening to this
[00:30:47] Starbase, I really think is an amazing game right now, it has finally hit its stride we’re only talking about the initial first release you know, anyone that’s new out there, new to Star Atlas, March
[00:30:56] Matt | Intergalactic Herald: 2024, how, how, how was it in the good old days? Yeah, it
[00:30:59] Beyond the Horizon: was just a little rocky, you know, yeah, yeah, right now I’m, I’m loving Starbase, so just to throw that out there.
[00:31:05] Matt | Intergalactic Herald: Yeah, well, and actually you brought up another thing because I think we have still experienced it is the reliance upon the Solana blockchain and when it has hiccups and again, some of them aren’t even problems with the blockchain like there was some airdrop of some I don’t know some penguins or something.
[00:31:22] I don’t know. I don’t know what it was Something just came out recently and that caused a whole bunch of problems because you get these ebbs and flows. Yeah of people but But I again jumping ahead I did find it really interesting in the last town hall where the ceo michael wagner Kind of, I think, for the first time, threw out some things about, hey, we totally understand this, we’ve been dealing with it but we’re willing to go wherever we need to go to get a good game.
[00:31:46] And, and I think that shows that the team who have said, really up in front about that they’re building in public and, and Chris, the I always forget titles, but the head of econ, I mean, the dude’s smart. I mean, let’s just be blunt. He’s got a PhD. He knows what he’s doing. And, and we’re just responding to the economies creating, but the fact that there is a functional economy.
[00:32:10] And, and again March, we’re in December. It’s still a functional economy. I mean, this is showing that the, the foundation parts of the game, of the, I guess I shouldn’t say the game, of the ecosystem, the, the metaverse, whatever term you want to do, they are constantly iterating and moving it forward. And yeah, the, the star based, Slash whatever we’re calling it now freighting error or whatever.
[00:32:33] Again, they have so many namey things, but yeah. Anyways, moving on to April. We kind of touched on this earlier. So in April, we had two things occur, one game related, one company rated. The game rated one was the surge event. So the surge event was taking that metagravity technology. We mentioned that they did the stress test in January and adding A shooter component.
[00:32:52] They, they took, they took the showroom, but they expanded it to actually be a total open world environment. Put all three factions in there enabled guns had a gameplay mechanism where you every kill gave you a point. And then when you got, what was it? 10 of them, you had to run to a place and you get a redeem thing and said, we want, what was it?
[00:33:13] I think it was a goal is a thousand and everybody would get a crew card, which Didn’t even know what they were back then and they set us, That is loose on it. And it was pretty, pretty fun. The other thing on the business side though, was this acquisition of a former company, if I understood the whole thing, my memory of a previous company of some of the founders.
[00:33:36] Again, I’m already totally messing up the details. But it was a company called Toks and it was sort of integrated into star Atlas, but I think the bigger part about it was sort of the community. Blowback, to be blunt, of how that went. So we had this one brand new gameplay mode moving away from the ships into, basically, I know it’s a third person shooter, I just call it a shooter.
[00:33:58] And, and playing that and having a, I had a great time on it within the kind of off, we’ll call it business operations. So I know you did a couple Surge videos I think, I think you did some live live streams, didn’t you?
[00:34:11] Beyond the Horizon: I did I, I filmed it live. Oh, you filmed it and edited it. Okay, I couldn’t remember if it and then I, I, I put it out immediately afterwards.
[00:34:17] Like, I, like, while people were still playing, I, like, uploaded my video. Yeah, so it was, it was close to live. Leon from, you know, Leon Metaverse Explorer. Oh, yeah, yeah. He attempted to do one live and it didn’t go so well. I remember who else? Iron Alien. I think he might have done one live. A couple people did him live.
[00:34:33] Well, wasn’t there actually,
[00:34:34] Matt | Intergalactic Herald: there was, there was two and like the first one. Hit the thousand mark. We got our our crew cards, but then there was a second one It was only like 300 people because I think I was in the second one because the timing Because it was within a 24 hour period and the 300 made it Much more playable.
[00:34:51] It wasn’t as leggy and you didn’t jump around if I remember correctly
[00:34:56] Beyond the Horizon: Yeah, the the second one was a lot less players and it was a lot smoother. Yeah, I was so tired I did record it. I never put out a video for the second one. I don’t think I I I I I recorded it and I don’t think I, I think I was too tired to edit it and I never bothered.
[00:35:10] I was like so low energy because I was so pumped on the first one. But yeah, I I, I remember someone else that was live streaming was KeplerNet. Oh, he was live streaming and me and Eli found where he was while he was live streaming and we shot him like wow Because we were watching on your video, yeah, you were you were holding up like the tablet to follow You I found him it was like pop pop pop I remember that pretty funny.
[00:35:39] Yeah Oh, yeah, that was fun. Yeah. Yeah, I love, I love the surge event. I thought it was like a huge community building. We had all these new people that never never, you know, experienced our Atlas, you know, owning ships or anything like that, just wanted to be part of the event and get the the skin giveaways because we were getting those those crew Pat or those crew members, I guess what
[00:35:57] Matt | Intergalactic Herald: became crew members, I don’t know if they even use that term back then.
[00:36:01] Beyond the Horizon: Yeah. Which we got all three of them.
[00:36:02] Matt | Intergalactic Herald: It
[00:36:03] Beyond the Horizon: was, it was awesome. And You know, and that kind of leads all those new people to kind of leads me to the tokes. Yes. And so, so I think that that was like the ultimate high point of the spring, at least the earlier part of this year was that surge event.
[00:36:18] I think that was that was when, you know, being a crypto fan, that was when we had The Atlas Token and Polis Token were doing the best, we had the most people I, my channel was getting like a hundred followers, like, every, like, couple weeks, which was the most I ever got, you know and it was just so many people on X commenting and stuff like that and then we had a huge drop off on, on players shortly afterwards, but then that leads kind of to the We were talking about toxicity That Toks thing I thought was a big nothing burger.
[00:36:46] Man, did I think that was a nothing burger. It was like, oh, because it was It was funny, it happened to be on 420. Yeah. I think a lot of people said that they were angry about it because it was released during the Surge event. But the Surge event was on 420. Yeah, yeah, yeah. Toks was a Marijuana company and 420 is a marijuana like holiday and that was like yeah so the two coincided and that’s the only reason that they released that announcement, but it was an acquisition by Automata not by star atlas and they are their own company.
[00:37:16] They are developing the game For star atlas, but they you know, it’s not like they were spending money you know like out of the Dow or something like that, like other people’s money for this acquisition. This was Michael Wagner and maybe Danny, I can’t remember. I don’t want to misspeak. No, I know, I can’t.
[00:37:34] I can’t remember all the who’s the owner. Yeah, yeah, yeah. But they’re making an acquisition and trying to make things square for a company that they created in the past. And I mean, I thought that that was a stand up thing to do. And if Star Atlas ever fails, we know that these guys are going to make another, it won’t. Don’t worry, it won’t. But you know what I mean? Like, if there was that failure, like, these are the guys that are gonna make another company, and they know each and every one of us, like, family, and they’re gonna make it square with us and make, you know, make us grow in other ways. I thought it was awesome.
[00:38:01] Now, to the I don’t wanna, you know, be a sourpuss, but I didn’t realize other people were having a hard time with it until I watched the Metaverse Nomads and You know, I hate to use someone’s name, but Whittakus was a very big fr frowny pants about the whole situation he, he brought it up quite a bit, and I thought that, I was like, what is he talking about, why is everyone mad, I went to Discord, and it was, the entire Discord was just talking, everyone was angry about it, everyone was angry, I was like, what is going on I thought, I was like, this’ll blow over, you know, all the guys on Discord, they just like, you know, they get each other worked up, And then it was the following Metaverse Nomads.
[00:38:32] They talked about it the entire episode then too. I was like, what the heck? They’re still talking about this? And and I, it definitely led into like two or three you know, at least, you know, touch to touch base. And Metaverse Nomads is a, is a very strong voice. I love that. Love them so much.
[00:38:46] Very strong about from the discord angle of things. And I, I, I, Listen to them every single week to see what I miss out on because I don’t follow discord very often. But I couldn’t believe how big of a, yeah, how big of a problem Toks was for everybody. And I felt like it was a terrible thing because so many new players had discovered Star Atlas because of the Surge event.
[00:39:06] And all they saw was everyone bickering for a month straight over Toks that I still think is a nothing burger. I’m, I’m throwing it out there. I think that you guys are all crazy. It’s not our business. It’s Tomata’s business. So yeah, I think everyone should calm down.
[00:39:20] Matt | Intergalactic Herald: Well, no, and again, I mean, we can look at it in hindsight, other than you and I just bringing this up, I haven’t heard a single thing of it.
[00:39:29] I mean, I’m, I just still, I mean, weren’t we going to get like cultivation or, I don’t remember even what it was.
[00:39:34] Beyond the Horizon: Yeah, it’s like, it’s way out in the future. We’re doing, you guys. Some type of like new plant you know, some type of, like you said, it’s a, it’s a totally different game play loop. That’s not going to affect our normal game, game play loop unless we decide that we want to do it.
[00:39:45] Matt | Intergalactic Herald: Yeah.
[00:39:46] Beyond the Horizon: You know, some people thought it would just, you know, further liquefy like all our assets you know, dilute our assets, but I, I just don’t think that that’s the case. I think that Star Atlas is big enough that it can, you know, absorb everything like that, you know, in my opinion.
[00:39:59] Matt | Intergalactic Herald: Yep. Going back to Serge real quick, I wanted to comment on one personal thing.
[00:40:04] Don’t think I’ve shared this before. So when I started Star Atlas it was around a December. So I can’t remember now. You got me confused if it’s two or three years ago, but whenever I decided to get into Star Atlas, part of it was to get at my, that time, my nearly end of teenage son, who’s now almost So, he’s not a teenager anymore.
[00:40:25] Cause he’s been playing video games most of his life. And, you know, he doesn’t want to play with his dad. And, I’m not as good as him anymore. I can’t do shooters. But and as I mentioned many times, I’m more of an RTS guy. Anyways, anyways, so this was going to be the cool thing. So, I Convinced him when I bought my first ship, he bought his ship and we got all of this.
[00:40:42] And back at that time, they were promising something new in the new year. And I was like, great, we’re going to play something in the new year. And of course, whatever year that was, obviously nothing came out. Maybe, maybe score it. Maybe as a first year score came out and it was like, this isn’t a game. This is quick.
[00:41:00] A couple of buttons and get, you know, it just didn’t make any sense. But anyways, long winded way of saying I got him to get into search. We, you know, he’s got a gaming computer, so he, he’s a PC gamer. So he’s able to play it there. I got it online. We were both in it. I couldn’t forget the keys. He just inherently knew what to do and we played.
[00:41:19] And at the time there was a leaderboard in Surge every, I can’t forget what it was like every 10 minutes and then the game ended and people went on the leaderboard. My son was in the top 10 and it was kind of like, It was it was cool cuz finally the original promise Hey, we’re gonna play a game together.
[00:41:40] And then when I told him you can make real money That was that was really cool to him, but there was never a game And so he totally I mean, I just had to remember to tell him to log in so he could get you know Whatever airdrop that was Star atlas is giving out. I want to make sure to get some of the free stuff But that was the first time that the original promise of why I got into star atlas though I got in for other reasons, but it was to maybe play with my son, happened So again, just a little personal, tidbit because I know you’re much more with mini horizon.
[00:42:08] You guys are always But anyway, so okay moving on. This is the one I have written down, but I can’t remember anything So in may the solana crossroads event occurred so star atlas goes to many Conferences, though, typically crypto based and definitely Solana based. So they, they always seem to have a presence at the Solana conferences.
[00:42:30] I don’t know the difference between Crossroads and, and Breakpoint or Point Break, whatever it’s called. So I totally should have wrote down more things, but they went to a conference and I’m sure they told us things. But I don’t remember what they were. But one thing that I was realizing when I was reviewing this list that, where I failed again to write more down, was One thing that dawned on me, especially after the two conferences they went to this year is I think I’ve actually thought of these conferences differently.
[00:42:54] Now they’re not focused on us, the starless community. They’re focused on the community that shows up to these scenes. So again, this is a Solana conference. They’re trying to show, Hey, why they’re a good Solana developer. And it was, that’s kind of a new epiphany for me. It’s like, we get great details and we think it’s awesome, but we’re not the target audience for these conferences.
[00:43:14] We like them because they tell us things, but they, they, They want to look good in the salami environment, which is perfectly great. I mean, they, they have to, Star Allies has to be in many different audiences, but I totally don’t remember anything that came out of that. So unless you do, we can just skip it.
[00:43:30] Yeah, I’ll fill
[00:43:30] Beyond the Horizon: you in. That was, so this was, this was the ying to the yang of the of the town hall that was shortly after
[00:43:36] Matt | Intergalactic Herald: yeah.
[00:43:37] Beyond the Horizon: Oh, you’re right. Yeah. Crossroads event. So this, I can’t remember where, where it took place. But Michael came out there and did his presentation and it was just mind blowing.
[00:43:50] And our community guys Dominic, Jose, and Santi, they didn’t hype it up in the least. They really almost didn’t even talk about it even in the brew coming, you know, leading up to it. They’re like, oh, we’re, you know, we’re, don’t forget this Saturday or whatever is the Crossroads event. If you guys want to watch it, we’re all going to watch it on the town hall.
[00:44:07] They didn’t say like you better be there you better, you know, like they didn’t like no hype at all And I it was a saturday So I think I believe and so I happen to be around to be able to watch it live and I was like on my feet like like being like What the heck because they? They released the the trailer to the now playable, the, the most, just only playable for a couple weeks here now the Sognian District, which was crazy do you remember that that was that whole trailer?
[00:44:34] Yeah, wait a sec, you’re telling
[00:44:35] Matt | Intergalactic Herald: me that the original Images were back in May.
[00:44:41] Beyond the Horizon: Yeah. Yes. Thank you. Yeah. And then, and then they released the trailer. It’s the first time we ever got to see it for the now play, like not really playable, but then now we can explore it on Unreal Engine five is the fleet command.
[00:44:58] It was the first time we actually ever got to see like a real trailer for fleet command. And then. Then they didn’t stop there, but they released the trailer. Do you remember the It was a trailer for the crew packs, but it was where they were in the race mode. Yeah Yeah, and the guy was that’s all crossroads all three of those are crossroads, yeah, so we got the Three pretty much biggest trailers of the year at crossroads events and nobody on the maybe the team like we’re like not told about it, but The community team like never hyped it up and everyone was like afterwards like oh my god.
[00:45:33] Oh my god
[00:45:35] Matt | Intergalactic Herald: I’m,
[00:45:35] Beyond the Horizon: sorry
[00:45:36] Matt | Intergalactic Herald: First of all, you have way better memory than I have but you do the videos See, I mean I just I just tell everybody about other people’s videos so I don’t have to memorize everything But that is fascinating because I, as soon as you said that, I’m like, I, I remember those videos. I mean, they’re, they’re, they’re seared in my brain because they were so, yeah.
[00:45:54] And they were so different than anything we had seen. Up until that point. I mean that racing video Was that also the video where they had the the crew coming down? Because that was the first time we had the iron man because yeah surge had happened. No, we had that in surge We had we had the the that might have been the
[00:46:12] Beyond the Horizon: surge trailer.
[00:46:12] Yeah. Yeah, that’s a search. You’re right. Never mind But anyways, nevertheless, there’s some good trailers right around that time. There’s some awesome trailers. Yeah
[00:46:18] Matt | Intergalactic Herald: Well, you know and that is kind of interesting now because again may and now we’re finally You Playing parts of that, which again, I don’t want to fault the team because this stuff is hard to develop and you’re not it is easier to put out a trailer than it is to make a playable game, but you have to start someplace.
[00:46:37] And so you’re obviously still going to do. in game footage. I mean, that was, that wasn’t faked. I mean, and there’s no problem. The original, original trailer, of course, was a concept video. I mean, none of that exists at all, but it’s a great way to announce your white papers and things like that. So I’m not faulting the team for not having real world in game, but we know in game footage is critical.
[00:46:58] And that is in game footage. Wow, totally excellent
[00:47:01] Beyond the Horizon: memory. Yeah, well that was I think that we then would have maybe even that was also the time of the major pivot And that I think you’re leading up to the town hall. Is that the next one? Yeah Yeah, in fact, let’s
[00:47:12] Matt | Intergalactic Herald: just jump ahead to that one because now that i’m thinking they’re tied so in july It was early, early July.
[00:47:18] I want to say like, like the day before 4th of July or something. They had a town hall and if I’m not mistaken, that was really hyped. That was like, this is going to be great. Mega hyped. Yeah. And again, I’m not, not trying to but ever, but it’s like, just don’t tell us like, you know, crossroads, Hey, it just came out of nowhere.
[00:47:36] Yeah. Yeah. And it was, so it was, we were all
[00:47:39] Beyond the Horizon: thinking, man. Yeah.
[00:47:40] Matt | Intergalactic Herald: Yeah. What’s coming. And. I think that was the biggest community let down because there wasn’t anything, if I remember correctly. Nothing came out. Well, it’s not on my list. Nothing, there was no new UE5 client because we never got one at all during the year that we could play outside of the, the Surge.
[00:48:00] Oh, maybe Surge was still a UE5 client. I can’t remember, but definitely there wasn’t, it was, it was a good town hall. It was informative, but it was short lived. And it didn’t really have much more of an impact for the rest of the month or, Well, actually, we’ll get to a couple things that did come out in July, but that was it, but, but the things that I think a lot of the community really focused on, the gameplay and things like that, it, it, it, it felt, it fell flat.
[00:48:28] And again, no rhyme, I mean, no pro or con, it just was, you know, I mean, I mean, six months later, we can all look back and go, well, what did we get out of that type of thing? But yeah.
[00:48:40] Beyond the Horizon: Yeah, my two cents on that was I think that we were all riding on those trailers. Yeah, I I was you know, we are all wondering Oh my gosh, maybe this stuff’s closer than we actually expect exactly So those trailers were all fresh really fresh in our minds And with how the team at least the community team had built that one was the biggest, town hall yet to come This is going to be our largest town hall that you ever saw now we had just gotten the last town hall was that one where we got like You What we were just talking about you know, in December where we got the shooting, the shooting mechanism, we got the racing mechanism.
[00:49:11] So we’re like, Oh my God, Oh my God. This town hall, if I remember correctly, was more talking, it talked about everything that was coming out. It was a good informative town hall. But we didn’t get any releases except for the DAO. We did get the DAO. Which we’ll get to next, yeah. Yeah, yeah, yeah. And so that, that was, that was a phenomenal for all the politicians out there, politicians that was a phenomenal thing to be released.
[00:49:32] I thought that this would actually, like, calm down the whole tokes people, because, like, the big thing that they were saying was, oh, we should have voting rights on something like tokes, even though it has nothing to do with polis DAO, because that was an automata acquisition. But they all were like, yeah, yeah, now we can vote on, you know, that, you know, we would have voted that down if that came up, you know, which it still wouldn’t have been up for a pit but it just turned out there, but there so I knew that I really felt like that was coming out.
[00:49:56] And also I had heard is it Brad that not Brad I’m gonna skip, ah, I’m, I’m, I’m spacing. I know we’re terrible with names. Was Rehired. Yeah. The, yeah. The Dow guy was re our, our man our, our good buddy there was Rehired. So oh, oh, the
[00:50:09] Matt | Intergalactic Herald: Dan, Dan Park the way Yeah, yeah, yeah,
[00:50:11] Beyond the Horizon: yeah, yeah.
[00:50:12] Dan Parks. Yeah. Yeah. Woo . Thank you. . So, yeah, so I, I, I really felt like that was gonna be the big drop for the town hall, but I also thought we were gonna get something on Real Engine because we had gotten Yes. Every six months we’d gotten something for Unreal Good point. Good point. And we didn’t get one, and so I would, I think that’s where everyone was like, Ooh and where, where was I going with that?
[00:50:33] Oh, it was the big pivot. That’s where I was going to say I was
[00:50:39] Matt | Intergalactic Herald: thinking that too. And I can’t remember when the pivot happened, but was that the pivot from the racing?
[00:50:43] Beyond the Horizon: They were told us they were going to pivot from the racing. And I think all those trailers were kind of leading up to the team was all working on racing.
[00:50:49] It was probably getting closer than we realized, then they nixed that to start to do the because they wanted to do the whole shooting thing for Breakpoint, you know, so they had all hands on deck on that and they thought it was going to be really good news because everyone loved that, you know, but everyone, I think everyone else was like, the majority people I think were like, oh my gosh, I just want something for Unreal Engine, you know, like, keep the hype going, you know, so, yeah.
[00:51:11] Matt | Intergalactic Herald: Yeah, no, and that I think is a great summary because I have this distinct memory of doing my, my podcast at that time and saying, cool, but we’re six months into the year and sir. Oh, I remember. And Serge was so awesome. And so it made sense on the pivot, but it was like, but, but, but racing could be awesome too.
[00:51:37] I mean, I just want something to do. And, and, and again, this may tie back into. Sage, the browser one, just being okay, but not have, you know, the LP redemptions, the star base. I mean, it’s again, and maybe this is the time also, now I actually have a memory. This is where we got into the whole thing about small players just can’t do much.
[00:52:01] And the whole thought was the racing will help, or then the, the, the I mean, something, but we, we had nothing. In fact, I actually remember in July watching one of the videos where they did a small player tutorial. I think this is where Victor put out his, his dashboards on the cost effectiveness of each thing, mining, scanning, whatever, and it just, you just couldn’t do it under, I don’t remember, 500, a thousand dollars or thousand bucks, 500 bucks, something like that.
[00:52:27] And it was like, it, For all the cool things that the town hall brought up, it was like, there are still all in the future. And, and now we’re six months into the year and this was the year, every year is always the year, but that’s a different story. And there’s still nothing. And Surge was so fun and, and we still didn’t have it.
[00:52:48] So
[00:52:49] Beyond the Horizon: yeah, that was and by the way, anyone that’s listening, this does have a happy ending cause we had an awesome Christmas present, but yeah, this was kind of like the doom and gloom of the year that that town hall was kind of like everyone was like, Oh my gosh, cause me being a medium small player, I was trying to make a video called a series that was called let’s get star based Yeah.
[00:53:07] And I was trying, I was going through every single angle I could possibly do to make money on star based. And I finally could not do anything but mine at the CSS. And yes, that
[00:53:17] Matt | Intergalactic Herald: was the metaverse explorer, the, the hydrogen, hydrogen miners,
[00:53:21] Beyond the Horizon: all you hydrogen miners. And archetype reached out and he’s like, man, I tried so much with the kids in my school.
[00:53:28] I have all these different students and we tried every angle ourselves. All we could do is mine at that. And hydrogen, that’s it. It’s the only thing you can do that’s the whole game so it was really hard to make content without unreal engine 5 footage the yeah, you know showing was getting buggy and I yeah, yeah star based wasn’t what we were hoping.
[00:53:45] At that moment in time at least Yeah, but since we’re at the middle part of the year, you’re right. We should remind people that if you were there. So, you know, the story, the story is not yet written. We’re halfway there. So, but one thing that did come out, which is part of the Star Atlas ecosystem was the DAO was released.
[00:54:03] Matt | Intergalactic Herald: So if you’ve heard anything about Star Atlas, one of the unique things about it is because it’s crypto, it has the idea of a DAO. So a Distributed Autonomous Organization, actual structure that is trust less. And everything’s done on the blockchain. And StarHouse has promoted this from the beginning in their different white papers.
[00:54:23] And so this has been a big component of the quote unquote theory crafting that a lot of community members enjoy doing. That, that, and StarHouse has been up front, they want to turn over definitely the intellectual property and really become a subcontractor to the actual ownership, which will be in the form of a Dow.
[00:54:45] But nothing had happened for a long time. In fact maybe the lockers was the last real thing that you can lock your Polis and Atlas. And that was, that was pretty much it. There wasn’t really much in between. So apparently if I remember the story correctly, there were some. People who know how to do this work, employees who were kind of doing it on the side and brought some proof of concept out that was good enough to release.
[00:55:12] So it wasn’t like it was a planned thing, but it had reached a level that it could actually come out. And I think you’re right. Dan Park the attorney who was originally there left though, as a quick aside, I remember mentioning part of the reason he left is it was during the layoffs and. They didn’t he said you guys don’t need a lawyer.
[00:55:30] So don’t pay me. I’ll go find another job So I that’s kind of cool when he said that on on some show so he actually came back but you need I mean, this is legal stuff So you need a lawyer to kind of shepherd this through apparently the foundation had already existed, but the mechanisms weren’t there.
[00:55:44] So part of the dower release was to actually Get the pip process which are Polis improvement proposals to be voted on, but in order to start the voting, you had to have the initial ones. So they scaled back. Cause I think I remember correctly, they’re going to do a whole like constitution and all this type of stuff just to have these foundational proposals to vote on that would move enough to that.
[00:56:09] I’m not sure, but in hindsight, we know the answer that there would be a council formed. And so the Dow release was that these proposals could be there discussed. And voted on officially on the blockchain. And the outcome was a Dow council that then could be a group. And so again, I think that was one of the things, cause again we’ve kind of alluded to that there’s multiple aspects of, so there’s a gaming aspect, there’s the economy aspect, and there is a political aspect, but the political aspect has two functions in game.
[00:56:41] And around the game, and this was more about the around the game stuff where you could actually you know, be involved in stuff. So yeah, I think kudos to whoever spent the time on their weekends to do the programming or whatever it took to get this out. But yeah, something was released and then that followed right afterwards with the the PIP voting for the different proposals.
[00:57:03] I’m trying to remember, I think the first one was like a foundation just to Make it exist and then can’t remember. Or how, how, how the proposals work. And then I think, I think the third one was the council, again, I’m probably forgetting the order, but but yeah, I mean, that was a great development in something that had been talked about in the original white papers.
[00:57:22] Beyond the Horizon: Yeah, the, I totally agree. I think that there’s a, a certain gaming loop aspect behind Star Atlas that some people, I mean, absolutely love the DAO. I’m just learning, you know, about the DAO myself and like how it could be useful for our whole entire economy. I know that there’s a lot of money in the treasury behind the DAO but I never thought I’d go after like the politician loop, so I wasn’t paying too much know, attention to it.
[00:57:48] And I haven’t, you know, just to be honest, I have not followed too closely on the discord where most of the PIP information is all being held. And that was actually part of the, how the release was able to come out so quickly. I believe is that they, they, instead of it all being on the blockchain, they were able to do a big chunk of it on the discord.
[00:58:05] And then our voting rights are actually on the blockchain. And that’s how they were able to get it out. Also, by the way, I think it’s decentralized autonomous organization. Did I mess it up? I think you said distributist, but it doesn’t really matter. But decentralized, yeah, I think it’s decentralized, which is super cool.
[00:58:23] It’s owned by the people. It definitely is power, power to the people, power for the people. Yes. Yep. And man, I do have a bunch of polis that I’ve, I own free even before the FTX collapse. I have polis that I’ve owned for a long time and it’s all locked away. And I do, you know, have voting rights. So I’m really excited about the Dow and what it’s going to you know, how it’s going to unfold in the future.
[00:58:46] I, unfortunately I’m just such the way my brain works, you know, I’m I’m an artist in many ways, you know, and not a patient paper pusher type of guy. So I’ve like actually writing the pips and being involved in the pips and stuff like that. It’s like so tough for me. I I’m a construction worker, but I work in stone masonry.
[00:59:03] So I have my artistic side there, you know, I do my comic strip my my videos. I almost feel like an art, you know, so my brain I don’t remember if it’s right or left, but my brain is on one side of things Yes The whole entire pips are like completely different than the like the way my brain works so I kind of just kind of riding the waves and seeing how it all works.
[00:59:22] Matt | Intergalactic Herald: Yeah, well, I think one good thing is it’s showing that original promise. I forget there’s a phrase on the homepage of Star Alice that was like space exploration. Something and and and politics and if if that’s your thing I mean the fact that this is not controlled by the game developer I mean that the the blockchain and and and proposals and voting and and again, we’ll get into voting in a little bit but yeah, I mean it’s still a fascinating aspect to this large ecosystem that Star Atlas has Has a proposed out there.
[00:59:58] Well, moving to something that I know you’re much more passionate about is crew packs and crew cards. So in August, so now we’re, now we’re, we’re, you know, month nine. The crew packs are finally came out. So crew packs were something, and I want to say this was probably announced at that town hall in July, but then didn’t come up, but I.
[01:00:17] Can’t remember, because we didn’t get it till the next month. So it was the idea that finally crew would be a unique aspect. So we’d always thought of Stardust’s ships that had crew inside, but never that the crew was, was this individual thing. And so finally all the program was made back and forth and the crew I forget, I want to say maybe at the town hall, they released a pre pre buy of the 10 platinum one.
[01:00:44] Cause I remember buying that cause it was slightly discounted. It finally became available and and, and, and in August and shall we say the launch was not according to plan. I’ll let you take it from there because you had some videos. First you had videos of opening, which again. Not necessarily my personal thing, but I realize that’s a big thing and your excitement in the videos are awesome But again, that was only part of the the opening experience or the release I should say
[01:01:17] Beyond the Horizon: yeah, well, I think the visual experience and I think the the The way the mechanics worked where you actually would go to the play.
[01:01:25] staratlas. com and actually like get your crew packs and then you get to like basically tear them open and you get to see your cards and they had all the sound effects and like the little visual effects and and then the artwork we did, we never really knew, you know, we saw some, a couple little prototypes what the artwork was going to be like, but the artwork was fine.
[01:01:41] Far superior than what I thought it was going to be. Yep. Maybe not the muds. I know the muds were like the people that had mud, you know, we’re a little disappointed, but as far as the Oni and the the Ooster, man, the art, like we were, we were blown away. I think that unanimously, like everyone in Star Atlas was blown away with what it looked like.
[01:02:00] It was a, it was a little rocky launch. Like it was supposed to be released on one certain day. I think it got put, maybe it got pushed back a little bit, but it, it did, it went on forever for the actual day of release where they were like, any minute now, any minute now, and it was like, I don’t know, it was like eight straight hours, everyone like on discord.
[01:02:18] I was in bed when I finally launched, you know, I woke up to it. But then, then we all got to open our crew packs. Holy smokes. Like, like I said, the, like the artwork, the excitement, like seeing like, you know, like the animations, the sound of everything was amazing. And there was a lot of people involved outside of Star Atlas.
[01:02:37] Cause it was, it was a big, big launch for us for the full automata team. Yep, and they got all these different communities involved and gave them a gave a ton of free crew packs out So everyone could actually open the crew packs all any community, content creator that was out There was actually opening packs and top of like other people that weren’t even part of star atlas opening their content their crew packs live and then where things got rocky was In a sense, I think it was the absolute 100 percent right move and it had to happen.
[01:03:07] But what happened is they had to pull back the artwork that we had gotten. So I was on my third video. I just finished editing it. Like doing the final edit on, I was about ready to launch my third video opening up my crew packs and I look on discord and they’re like, Oh, you know, like you’re all, you know, get the artwork won’t look like this in, in a few hours or something where it would change the artwork.
[01:03:30] I did details kind of, I can’t really remember, but I was like, devastated. Because I just posted all these videos to the entire public, like, this is what, like, the Star Atlas group acts look like. Look, this is just a, a common crew member. Look how awesome it is, you know? But they got the algorithm wrong, apparently.
[01:03:50] Yeah. Yeah. For the artwork. And and so what happened was that we were getting basically legendary looking crew cards as commons and, you know, uncommons when they should have been legendary and epic crew, crew members. So now we have what, we have the tier zero crew art and the tier one crew art on all those initial first ever Crew packs and plus they didn’t have the aptitudes correct.
[01:04:13] So everyone got these like, like, like the command was supposed to be really rare, but there was a ton of people getting in command as one of the aptitudes. And so they had to pull back the well, they let us keep our aptitudes. They changed the artwork is essentially what happened.
[01:04:27] Matt | Intergalactic Herald: Yeah.
[01:04:27] Beyond the Horizon: And in a way, we got to keep our artwork.
[01:04:29] I guess every one of those cards has like if you look, if you open it in the play. staratlas. com, you can change, you can look back at the existing tier zero artwork, you know, and they said, Hey, that could give value to these cards in the future. These are NFTs and these NFTs have two different style artworks, you know, but Yeah, I was, I put up a little bit of a hissy fit.
[01:04:49] I had my Witticus on tokes moment. I even made a video where I was complaining about it. I was just like, man, I spent all this time, you know, like, and like editing and, you know, putting all this like effort into making three videos opening up. And now they were all like, you know, I didn’t release a third video and they were like, it was just, it was my own personal business, but it had to be done.
[01:05:10] I agree. It had to be done. Yeah. They said they spent years making that artwork having the artists create that artwork and it like the release went wonky somehow and they had to pull it back. Otherwise it wouldn’t have made any sense on tensor. Well, and I think it hit the nail on the head is
[01:05:26] Matt | Intergalactic Herald: it in hindsight, it had to be done.
[01:05:29] And in hindsight, they’re building in public. So it’s, it’s almost like you can’t really fault it when it truly. And I think the team, and maybe it wasn’t on this one, but I know I’ve heard them mention that. They can do all the tests and they want on the test net. And it, it can’t be a hundred percent replicated in the real world.
[01:05:52] And as an old it guy, I kind of like, I don’t buy that, but I’m not a blockchain person, so I have to accept what they’re saying. And I do understand, but it’s like, yeah, it had to be fixed because it wasn’t the level, as we know, going forward with the idea that these are permanent things you can trade, you can, you know, they’re there.
[01:06:13] They’re not just. Oh, hey, I copied that and here you can have another copy of it. No, I mean, it’s unique that it has to be what they intended and, and give, give them credit for biting the bullet and doing the right thing and making it look like they wanted it to look. But yeah, at the time it was, that was rough because people were just, Hey, I thought I had this.
[01:06:33] Well, yeah, it was, it was, it was a bug. Sorry. We fixed the bug. You should be happy now. But yeah, it still wasn’t intended.
[01:06:41] Beyond the Horizon: It’s funny because I had actually put like six, like six cards I had pulled that I love the artwork so much. And I had put so much time in trying to decide who was going to be my profile picture, like my main my main PFP basically.
[01:06:54] And I was going to incorporate it into my Beyond the Horizon logo, all this stuff. And then they pulled back the artwork and I didn’t have those. I didn’t have like any of the cool characters I had before. I was like, Oh my God. Since then, thank God for tensor. I love the tensor. Yeah. Well explain tensor because I
[01:07:11] Matt | Intergalactic Herald: didn’t, I didn’t have that, but, but give it, give everybody a reminder what tensor is.
[01:07:15] Beyond the Horizon: Yeah. Tensor is an NFT buying and trading platform, and there’s a phenomenal amount of information for for each of the crew, crew cards. You can actually go there and post your crew cards buy and sell them, and it, it, it basically gives you a an idea on the value of each of the crew cards as, As far as the artistic attributes that the crew cards actually have.
[01:07:39] So you could find a very, very rare crew card, even though there’s a lot more to be released. They have their own version of anomaly. Like we have anomaly crew cards as far as like what the what the the actual, how, how would I put it? There’s the star Atlas different commons, uncommons, epics, you know different tiers.
[01:07:58] They have the artistic angle where this is a legendary card because the artwork and and like the trinket the hairstyle, like, you know just the, the, the different I guess you would say the, uh, the look of the actual character itself. They give a value to it, you know? So it’s, you know, so I, I really enjoy kind of shopping around and being like, Oh my God, look at this Poonabh.
[01:08:20] It’s got this like, Anomaly, Anomaly helmet. Like there’s only like, it’s a very rare helmet. You know, he’s got this really cool robe that only a couple is out there. You know, and someone, you know, it’s a rare it has these attributes, you can see all the attributes in Tensor, and then, yeah, you can pull the trigger if it’s something that you want to play.
[01:08:39] So, like, I definitely got addicted, because I was collecting it, and I was like, oh, I want, you know, I want each one of these, you know, Certain mud, mud girls with these really cool hairstyles to be able to like play in the game, you know, and these mud guys to have these like this battle armor. I really like that battle armor.
[01:08:56] And you know, and like, I got, I basically like, I don’t know, I was, I was playing star based to buy my crew pack, my crew members that, you know, until I got all, all the ones that I, you know, that I wanted, I’m, I’m pretty close now.
[01:09:10] Matt | Intergalactic Herald: Cool. Cool. Well, and again, that’s another aspect of how, what on the surface was a object inside the game because you got crew in your ship turned out to be, and again, I’m sure the team planned it this way, a totally different thing.
[01:09:24] I mean, you could just buy and sell crew on tensor if you wanted to, just like you can buy and sell comic books or baseball cards or whatever, and an entirely different way to interact with another star atlas. So, I mean, again, forget the opening and the glitches and things like that. I mean, it is something that exists that people could participate in, independent of its actual utility within the game.
[01:09:52] Beyond the Horizon: And it’s totally true too, because I even flipped a couple crew cards. Cause it would be like there’d be like a newster that would come out. That was an epic that was listed for very, like a very low amount. Maybe the person didn’t realize what they had. Maybe it wasn’t even a star Atlas community person.
[01:10:04] It was someone else that just got a free crew pack. And then I would relist that. Ooster, because I already had that artwork of that Ooster. You know what I mean? You know, like, and I didn’t need two of that one particular character. And I’d get enough Solana to be able to buy like three more characters that I wanted to, you know?
[01:10:20] So it was pretty cool. Yeah. That’s a pretty cool
[01:10:22] Matt | Intergalactic Herald: Well, speaking of the actual game loop. So in September, the crew now has utility in Sage. So fortunately, unlike the previous switch in Sage, this one did not require a new game ID, which is very, very good. Cause we can’t keep moving our stuff around between these virtual things.
[01:10:39] So crew then became I guess we’ll just call it importable, but more importantly, that your ship. inside of SAGE now had to have crew or it would not function. But the side benefit was a lot of people were buying ships to do crafting in SAGE. Well now, crew, by themselves, could craft. And so that kind of started opening up different methodologies in the sense that you didn’t have to have this ship, which you didn’t really care about, you just wanted that one crew, well you just go buy your crew and now they can be independently crafting.
[01:11:11] So, if anything it’s more of making it, More realistic ships move between places. They might take crew, they might take cargo, but ships don’t craft crew craft. And so we had that come out in September. So again, we’re starting to now seeing again, as we said, hold on to the end. Everything gets better. This is now where now we’re finally starting to see these progressions from the original releases.
[01:11:35] Star based back in March. Now we have the crew. And the crew now become part of S. A. G. E., where they, they do what you would expect them to do, though it is still funny that crew don’t require any food, because we know in real life they should be eating, but that’s okay. As, as people joke, we have all this slave labor going on at Star Atlas.
[01:11:54] Yeah,
[01:11:56] Beyond the Horizon: yeah, I’d say that if it wasn’t for that pullback of the the crew art that, that crew, the crew pack launch was amazing, you know, it was absolutely amazing. And I feel like that that was like, that was the, the change of the excitement of the 2024 year where like we’re, you know, went from a very dry spell from surge all the way to that crew pack release.
[01:12:19] And then the tensor really got me personally psyched up and then we got to see real utility for our crew members. Yes. Yes. Pretty shortly after, we were actually actively using those crew members in the Starbase game. And it gave, like, a whole, like, new feel to the gaming loop of crafting. Also people had to, like, you know, like, move, like, try, try to figure out how to transport their crafters around.
[01:12:43] Oh, right. Totally forgot about it. There’s a passenger tab. Yeah. Yeah, yeah, yeah. So like you, there’s like, there’s different definitely different gaming loops that the, the, the crew members added to. And plus it’s, it made it like a little bit more immersive, you know, it wasn’t, you know, it added a, a, a, a new style to the, the feel of Starbase.
[01:13:01] So I, I loved having that you know, that, Added into the game for sure
[01:13:06] Matt | Intergalactic Herald: well moving on the next thing that happened in late September and again We’re kind of getting away from gameplay, but back to the the announcement conference mode so Star Alice went to the Solana breakpoint conference in Singapore And they had their first mini conference, we’ll call it dedicated space for one day. And they did, I think it was six to eight hours of content where they so this, this was public content. This wasn’t just inside a discord the star house tent halls. This was, this was Well, they streamed. I don’t know if it was on the official Solana one, but anyways, I mean, anybody who was at that conference could walk in, it was a free admission and they had some great panels.
[01:13:45] Interestingly, I was actually at a business conference and because it’s St. Nepore, the time zones, I don’t want to try to figure out the math, but anyways, the first one went live when I was sitting down to have dinner. And I, by myself, so it didn’t, I wasn’t rude to anybody, but I was eating dinner on the last night of my conference.
[01:14:02] I plugged in my my headphones and watch it live. And. As anybody who listens to me knows I don’t listen to anything live. It’s always during the day. I don’t have time So everything’s always late so i’m never involved in live chat and here I am At some burger place and i’m listening to the first one live and it was that’s awesome Yeah, it was and again, I know that’s just something I can’t do because again, I just I work during the day like you do but we work differently.
[01:14:27] I, I I got a desk job. I’m, you know, own my own business. So if I’m not working, I’m not making money. So I can’t say, Oh, I’m going to stop and listen to the Atlas brew. Now, maybe someday I’ll have employees and then, then I can be you know, whatever, go play golf type of thing, but I can’t right now. I mean, I, I gotta, I gotta stay on, on track and, but again, they’re recorded, I can listen later.
[01:14:46] It’s fine. But that was the first cool part to that. But the actual content I think was, was. Excellent. And it would have been cool to, of course, go in person, but I can’t afford to go to Singapore. But, as a Star Atlas event you know, to have the team there one of the presentations with the three co founders apparently first time they’ve ever spoken in public together then they had more things, they had some community guilds had a presentation, builders had some stuff they had booths and that’s not even the actual official booth, which was in the actual conference they had a gaming tournament they had something still to this day, not 100 percent sure what they were playing, but sounds like it was a Surge like thing, or maybe it’s what we have now, I, again, I’m still waiting to, I wasn’t there, so I didn’t see, and a lot of people didn’t, didn’t Didn’t take videos of what they were looking at and show us to all the people I didn’t say home But I think again, that was a great Event it was great for us to watch The videos there.
[01:15:40] I know you did some Snippets and put it together. I condensed it into I think one video, but I think it was a great out outreach again, they had and oh and a hackathon What’d they call it? Navathon. So yeah. Yeah. So, I mean, just, you know, again, now we can start being a little more retrospective you know, again, they released these things, they had the town hall in July, which, but we got crew packs, we got some other things, and then they kind of ran out all of this stuff.
[01:16:11] And again, some new videos, some of the trailers, I mean, it was a very, very. Interesting to consume the content remotely of all this stuff. And it kind of, I think now in hindsight, took away a little bit of the doldrum of the summer and go, Hey, there’s a lot going on here. So what’s, what was your take on the impact summit slash break point?
[01:16:33] Man, I loved it on the East coast.
[01:16:36] Beyond the Horizon: Cause I live on the East
[01:16:37] Matt | Intergalactic Herald: coast. Oh yeah. I’m on the way
[01:16:38] Beyond the Horizon: on the middle of the night for me. So I had to wait until morning to rewatch it. And it was all on the star Atlas. The Star Atlas is YouTube channel. And I immediately did, um, Michael Wagner’s keynote speech.
[01:16:48] That was like kind of in the middle of it, you know, and broke it down and they had all the really cool special trailers. We had the, we got to see the F4 trailers where they, they had finally finalized the F4 ship and made those really cool trailers. We got to see a bunch of our decks at the beginning of a break point, which was, was awesome.
[01:17:05] We got Dan Park and Glenn talking about the DAO. How about that one? Yep. Yeah, we. Who introduced what is now playable just as of a couple of weeks ago, but Brad was showing us how we were going to be able to fly ships around from planet to planet. And he had that also, that like little trailer that was almost like a, you know, where it was like the guy was on the mission talking to the oosters and stuff like that.
[01:17:27] Oh, you’re right.
[01:17:28] It looked like a real game. It was a real honest to goodness game.
[01:17:33] Beyond the Horizon: Yeah. Yeah. Yeah. And Then we had who yeah, the, the, the NABathon, like you said the three founders. That was an awesome segment right there. Chris from economics was there talking about things. Yeah. Yeah. And then Metamona was an awesome host.
[01:17:46] She did a great job. Like, yeah. And then We had all the familiar faces, you know, like in the crowd there, a bunch of our, you know, our, our, our compadres had made the trip all the way out. And we had all these different booths, like Nord was there with the super Phoenix, for instance. And like you said, like you said, we had the tournament.
[01:18:03] Matt | Intergalactic Herald: Ldo he was, yeah. Ldo Ball Ground. Yeah. His costume was unbelievable. During
[01:18:07] Beyond the Horizon: the Dak segment. Yeah. He had the, the, the the Grim Reaper costume. Yeah. That, that’s dedication, like the skull bones for the Yeah, that is dedication. Skull Bones Guild. Yeah. Yeah. That was great, man. And then afterwards we got Atlas Theory and Shattuck’s released their their little short film about it.
[01:18:23] Which is really cool that we got to see, like, what it was like to be on the floor. Love it. You know, shout out to Atlas Theory and Shattuck’s for doing that for us. Yeah, no, that was great. Cool stuff, man.
[01:18:35] Matt | Intergalactic Herald: So that’s September, but it was late September. So we’re, we’re, we’re hitting, we’re hitting the stride.
[01:18:39] So now we’re in October and the big two big things. One was the Dow council elections occurred. So if I remember correctly, it was two voting rounds based on the, the rules. There was some really complicated voting. It wasn’t one vote equals one. No, no, sorry. If you vote, I can’t even remember. It was complicated.
[01:19:03] But it, it worked. And the outcome was we got the Dow Council of five representatives elected. So that was the continuation of the original Dow release back in July. The original PIPs were passed. And then, and rightly so, there was time for people to submit their candidacies to the council. There was Multiple times, I think there was actually a an Atlas brew where each, each person got like two minutes to talk.
[01:19:30] So, I mean, it, it, there was, there was a campaign cycle ironically matching the U. S. campaign cycle, but that’s totally different. And then those those five were elected. So that was the, that was the big thing in October. Yeah, so that was the, actually, I guess we’re basically having October, October events and then one December event.
[01:19:45] So, yeah, so the council election. So any thoughts you have on the council?
[01:19:49] Beyond the Horizon: Oh, I think it went so well. I was happy to see it all work. You know, I had a couple guys in there that I wanted to also make it to the main council, but the council members we got were like all ones that are amazing.
[01:20:02] You know I, you know, I think Craig’s was a was, was was a popular favorite, but he personally dropped out just due to his his job. Yeah. But yeah, everyone that we got like all five members seem to be doing a fabulous job. Everyone’s getting along I think the debate that they had like you were talking about on the yeah Yeah, Atlas brew was a lot of fun to listen to that the two minute segment I think you like you said there was two different ones.
[01:20:25] I believe
[01:20:26] yeah
[01:20:26] Beyond the Horizon: one when they had a Each got to talk for two minutes and tell themselves talk a little bit about themselves, whoever wanted to show up. And then the following one was the actual debate with the 12 members that we had to vote, you know, vote between, I believe is how it all worked.
[01:20:41] Yeah, but our democracy, our starless democracy basically worked out and we got, you know, we got five community basically Dow team, team members the big, the council right there to help help lead in the pips. And I’m excited to see where it goes from here. You know, it seems like
[01:20:57] Matt | Intergalactic Herald: We have what was kind of the, the original intent of that, that why, why we have pulses and things like that.
[01:21:03] So, yeah. One other small thing that happened in October, but this is near to my heart ’cause I’m in marketing. A marketing director was officially announced and, and she attended an Atlas Brew and, and even though I can’t say anything because it’s in the foundation room. She’s in she she communicates in the foundation there That’s not saying what she said.
[01:21:20] That’s just saying what I didn’t say But but I do think and again, I know i’m really biased toward marketing since that’s I run a marketing company myself I I really think it showed And again, I don’t know the, the timing, the hiring or all of that stuff, but I think it really shows Star Atlas is coming out of the the layoffs whenever those occurred because I can’t remember the right dates, but that, that this is something, and it shows, I think, the, the, the desire to do an outward, uh, community is important, but marketing is where you get your name and your brand out there.
[01:21:58] And so, as much as we as content creators are trying to do that too You know, no faulting anyone at Star Atlas, but if you’re going to lay off a ton of people, yeah, you got marketing go first. You keep the developers and they kept them community team, which made a lot of sense. But the fact that they’ve brought someone on board in a director position, I think really shows they’re ready for their, you know, Hey, we’re going to do some stuff.
[01:22:23] And it will be, I think, interesting to see as, as she gets you know, into the mix and, and, and does traditional marketing things where that brings for the future. And again, we did hear, I know we’re jumping almost to the end, but the town hall she had a presentation, was talking about stuff. So, I mean, it was good to hear that.
[01:22:40] And I, I think yeah, well, it’s just near and dear to my heart, obviously.
[01:22:45] Beyond the Horizon: Yeah. Yeah. And, and It’s cool that Francesca is, you know, a big part of the team. She’s very very easygoing. It seems like she likes to come out and talk on the brew, which is really cool. That because we always like when people like to communicate with with our, you know, a little tight knit community.
[01:23:00] She’s a gamer herself. She worked on past games and, you know, in marketing in the past and Yeah. And she she seems to love star atlas and love the people involved. So yeah, total props that you know, whoever did the hiring did the, you know, found the correct person for the job and, you know, and, you know, thank you Francesca for joining our family for sure.
[01:23:19] And also we got archetype. She, you know, as there’s actually a marketing
[01:23:23] Matt | Intergalactic Herald: department now.
[01:23:25] Beyond the Horizon: Yeah, and Archetype has now been hired. I’m not too sure if he’s full time or part time. I don’t know the specs on that, but he is technically working for Automata right now, they announced, so we have actually two people in marketing, which is cool.
[01:23:38] And if you guys don’t know out there, Archetype is he is the foundation leader of Atlas Grace, our charity, but he has his hands in all sorts of stuff. He also is part of the DAC the Atlas Brew Coffee called Darkor Roasters. And he’s a phenomenal artist that has done artwork for numerous different Star Atlas either events or, or, or community led projects, you know, and the best artists out there for sure in the, in my opinion for Star Atlas.
[01:24:06] So now he is creating art for yeah, for our community for Automata, I should say. So yeah, Francesca and the two of them combined, what a great asset that we have now have for the marketing team, you know.
[01:24:19] Matt | Intergalactic Herald: Agreed. Well, we’re in the final stretch. The last three events that I highlighted also in October was the I guess we’ll call it the second iteration of the Golden Carnival.
[01:24:28] So if people don’t remember the first one Golden Carnival is a thing where you craft or purchase a golden ticket as I think you do a lot on your videos, you pull all those golden tickets from Willy Wonka and South Park and all that, so I always love your outtakes, but So anyway, so that’s occurring and the cool thing it was this one unlike the first one I think it was supposed to be it is supposed to be 16 weeks.
[01:24:49] So it’s maybe not even halfway done yet. So another great way for the community to have another thing though as we’ll keep picking on metaverse explorer he’s not into gambling so he’s not into it But you know, I think it is, you know, just like a lot of things we’ve been talked about a lot of people can get involved in whatever You So, if nothing else, again, it’s an ongoing thing.
[01:25:09] You can call it a community driven thing, a raffle, where you can maybe win. I mean, people play the lotto all the time, though the odds are completely not in their favor ever to win. But, you know, you still feel like it’s there. So so that’s the second generation of that. So I don’t know if you have any, any comments on the Golden Golden Carnival, second, second version.
[01:25:28] Beyond the Horizon: I think it just adds another level to our Starbase game because it adds one more gaming loop that we could actually layer on top of everything that we’re already getting. It’s actually making Starbase a real game. It’s a new, it’s a new sync that we could use with our crafters and our our different Items that we’re actually mining for and crafting so we could actually, you know decide whether we’re just going to go after LP or we’re going to go after, you know, golden tickets you can actually, you don’t have to gamble, you can actually just craft the golden tickets and you can sell them on the marketplace, you know, so there’s a lot of different things that it adds.
[01:25:58] If there’s any devs out there Speaking of marketing, I think that there is one, one negative thing that is going on is that they’re not airing, or no one’s recording the Golden Ticket Carnivals on Fridays. The first one was kind of half recorded by Star Atlas TV but no one’s been recording and posting the Golden Carnivals, and it’s, it’s phenomenal to listen to.
[01:26:20] It’s a really community building event. Event, I feel like it’s really fu a lot of funny things happen, but I have not been able to attend any of the Golden Carnivals since the first one and so I feel like I’m missing out on, you know, the Golden Carnival. And I think that not only should Star Atlas be recording it and putting it on their YouTube, but they should actually, like, be posting that on on X, so people can actually see, like, oh my gosh, I wanna, like, buy golden tickets and, you know, like, and see if I win the raffle.
[01:26:47] I’ll throw in five dollars worth. Yeah. So I think it’s a big op marketing opportunity that we’re out on not recording these. So, yeah, if anyone’s out there the whole Golden Carnival thing is awesome, but yeah, devs, man, record this thing and put it out there so we can all watch it. Cause a lot of, a lot of us are, that’s during our workday, you know, in America at least, you know.
[01:27:04] That’s the dead center of our workday, you know.
[01:27:06] Matt | Intergalactic Herald: Yeah, and that’s a good thing, and one we should call out just as a random Stardust TV has done an incredible service. I mean, I don’t think I would I mean, your videos are great, Metaverse Explorer videos are great, but being able to watch, re watch, or excuse me, watch, delayed, the Atlas Brew, because there’s a lot of great content for that hour, and again, compliments to the Star Atlas community team for doing that on a regular basis, showing up every week but, Yeah, without the recordings doesn’t exist.
[01:27:34] So it’s funny, she mentioned the growing carnival. I totally didn’t know either of those were occurring. I guess I just assumed you’d check the site the next day and you find out if you want or not. But yeah, I think yeah, I guess if, if well, well, actually I’ll, I’ll use my marketing hat for a second.
[01:27:49] This should be nothing wrong with Star Wars TV. Excellent work you’re doing. If the community team is doing it, they just need to hit the record button and then they put it up on their own YouTube channel. I mean, you don’t have to do a ton of editing. I mean, just, just put it out there as lives. I mean, Metaverse Nomads did their thing live.
[01:28:07] Capornet does their thing live. Yeah. I mean, there’s our wish. That’s that’s our wish for 2025 that everything the team does is recorded. I told
[01:28:16] Beyond the Horizon: all three of the brew guys each separately, like, hey, make sure you guys record it. And they said they were going to make it happen, but it hasn’t happened yet.
[01:28:23] So I’m not too sure what, what the reason is, if it’s just a, you know, a misstep. Everyone keeps forgetting, you know I know Dominic part of it’s on Twitch, on Dominic’s Twitch, but not the whole entire
[01:28:32] thing.
[01:28:33] Beyond the Horizon: Yeah. And I, I tried to go back and rewatch it on his channel, but on his Twitch channel, but it only has like like only parts of it sometimes, sometimes.
[01:28:41] Yeah.
[01:28:42] Matt | Intergalactic Herald: Okay. We’re in a home, really on home stretch last two. So in December, the local markets, Sage what’s it called? Sage local markets were released. As I mentioned on my podcast I think this was one of the most well rolled out. Not, not technically, but just information. We had Atlas bruise about it.
[01:29:05] Christian economy talked about, I mean, we knew what was coming. We knew so much about it and then it released rightly. So two weeks before they went on break. So plenty of time to get bug fixes, but regardless of all that rollout, I, this is the, one of the things that seems to me to finally. Like open the floodgates for players, admittedly, just in star base or in sage, you know, he’s still got to be in the economy and all that, but changing the entire dynamics.
[01:29:35] And with that came the what, Oh yeah. The word you hated RFRs to to infrastructure contracts ICs. But, but again, it was the mechanism by which we could craft some things and then immediately turn it Atlas. So a direct, no. You know, playing the LP market and all that our stuff. I mean, you, you, you could just craft stuff and get something dedicated, returned on that process.
[01:30:04] So I, and it’s new, I mean, this is literally what three weeks old now. And, and, but again, I think as far as the concept, the rollout of the concept, the actual rollout, Any bug fixes after that. And then how it totally, to me, changes the gameplay of the Sage is, is, I, again, I, again, we told you, wait till the end and things would get a lot better.
[01:30:27] Well, this seems to me to be one of those. What’s your take?
[01:30:30] Beyond the Horizon: It is. I, I just hope that people listen to this whole entire show because maybe, you know, I went as a negative Nancy for a big chunk of it, but this is like where everything all fell together, like the whole entire year where they were like, you know, started to say 2024 is our year.
[01:30:46] Well, man, it almost kind of almost feel like it happened right in the last few weeks of the year, you know, I don’t know they had said that there was not going to be any new updates to big updates to sage in 2024 It would be the beginning of 2025 and then they released that, you know And then they said no no updates to unreal engine which we’re going to get to in just a minute.
[01:31:06] Yep but this added this Made Starbase now feel like a game. I haven’t done many videos on it because I’m still feeling it out. But man we have so many different gaming loops that now that like so many different angles that we can go by. I did do a couple talking about, you know The prospected angles on it, but I hadn’t had a chance to like, it wasn’t released yet.
[01:31:27] But like you said, just leading up to it, we had so much information that I was actually able to make a couple of comprehensive videos on what you know, what the actual marketplaces. Local marketplaces. We’re going to bring us, you know, and and also what those RFRs that are now infrastructure contracts.
[01:31:45] Yeah. And like, like, like what,
[01:31:48] Matt | Intergalactic Herald: let’s skip credit due. You had hilarious cartoon comic.
[01:31:51] Beyond the Horizon: Yeah, that was, that was great. I, I love it, love it, love it, love it. And then I’m going to be making a lot of content on it in the future. And if you have. You know, used to play star based and you got frustrated and, and, you know through your ships into your wallet or in faction fleet.
[01:32:09] I definitely recommend trying out the game again, because it’s a whole new game now. There’s so many different things that you could do to, and I’m, I’m actually making a pretty decent amount of Atlas, you know, knocking wood, but I’m making a decent amount of Atlas at the moment. You know, I changed up my whole gaming style.
[01:32:24] There’s no more crafting, you know, just boring crafting at the CSS, you know, mining and crafting. I’m no more fuel crafting. I’m actually out there doing stuff. It’s fun. It’s a fun game now.
[01:32:33] Matt | Intergalactic Herald: I agree. I agree. Well, you’ve alluded to the final, so let’s, let’s get to the final thing. And the final thing was the town hall.
[01:32:39] So this was, I mean, again, I’m already forgetting that Christmas, but I mean, it was the Wednesday before Christmas, a week before Christmas, no hype. No, we’re going to do anything. They, they started town hall and you’re doing a video series around the third one of it. And so definitely check those out or just listen to it, but low hype.
[01:33:00] immediately into, if I remember correctly, Oh, he did Michael Wagner did a quick review and then they immediately went to a live demo of the UE5 showroom. And I mean, maybe this is again, what was at the break point? I don’t know, but I mean, they were showing stuff and it was great. They then moved on and showed some of the other features.
[01:33:24] Again, you’ve been putting out videos already about the, the, the, what do we call it? Project Gallia. I don’t know if it’s. Still call that. And then the, the actual CSS stuff. And again, sounds like you’re going to do a couple more videos maybe of the other things that are in there. And then almost every team talked marketing talk, community talked.
[01:33:44] I mean, it was two and a half hours to 15. I mean, they toured, touched everything and then spoiler at the end, they released. A new version of UE5 and said, have fun. We’re going on break for two weeks. And yeah, I mean, again, we’re still, you know, it’s only 10 days later. But if you’re going to end on a positive note with not trailers now, I mean, those were live, Oh, there was a shooter.
[01:34:14] They showed some shooting that now you can do the, the, your own multiplayer hosted or something. Again, there’s, there’s almost too much content. And then I guess that’s where your videos are awesome. Cause you can take that one chunk out and you’re doing it live. But that town hall, one makes up for the July one, hands down builds upon whatever was shown at the impact summit.
[01:34:37] And yeah, forget all our negativity or we weren’t negative that summer was negative. It wasn’t a lot. It ends on this like totally upbeat mode. And if there’s even this was nitpick, but they didn’t promise it wouldn’t be is it sounds like the showroom is kind of buggy, you know, it’s not everything works and, and, but, but again, we got local markets and they work, I mean, they, they didn’t, they didn’t say this was live, like they did a year ago.
[01:35:06] And that’s where I guess I want to roll this all together. The UE5 version came out a year ago. Kind of didn’t again, it. It was, this is a year’s of progress and it shows, and your video, you just put out where you’re going through the district and you have to speed it up because it’s so big, I commented on your post.
[01:35:29] I’m like, Oh my word. And like you said, there was like two or three guys I hired and that’s all I’ve been working on. And you look at him like, wait, we’re running around in that now. Again, there’s nobody there again, but that’s not the point. The point is what you can experience. And knowing that, like, I think, weren’t you trying to find the, the, the, the shooter game was inside one of the buildings or anyways, you’ve been doing more on the town hall than I am, but I was still just blown away by the volume of information communicated in two plus hours.
[01:36:00] So, yeah, it was, it’s awesome. And I, I, it’s so funny because I’m like, I’m only taking it piece by piece of how the unreal engine, the amount of content that they released I’m I’m only three segments in and there’s still like, I think like four more videos of me just like playing the different things that they released on Unreal Engine 5.
[01:36:21] Beyond the Horizon: It’s awesome. I just recently acquired a new computer. So I haven’t really seen a lot of the bugs. The biggest bug I had was actually getting a wallet connected to it. I’m still, Hopefully going to be able to hash that out once the team gets back from vacation. Oh yeah, that seems like one of those that
[01:36:36] Matt | Intergalactic Herald: they just need a couple hours and they’ll yeah, yeah.
[01:36:39] Beyond the Horizon: So, but yeah, other than that, like everything’s been playing really smooth. So I mean, maybe a lot of the bugs has to do with like, you know you need a pretty good graphics card to, to run the, you know, run the actual Unreal Engine 5 showroom at the moment, but it’s great. So the only, only central space station saw me in place.
[01:36:55] It’s massive. Like you said I can’t stop having fun flying around. It’s called intergalley is what it’s called. Like, Oh, the
[01:37:03] Matt | Intergalactic Herald: warping, the warping between planets, you know, you get to
[01:37:06] Beyond the Horizon: sub warp to different planets and, and dune buggy around the planets. That’s so much fun. You know the, and then What else I’m trying to think of what else I made a video I mean you were in that.
[01:37:16] Yeah, the shooter I haven’t really played. Yeah, yeah, I haven’t really played even attempted to play that. So that’s gonna be one of my next videos. And then we have the flea command that you can actually see in real time on the blockchain. That’s the buggy part. Metaverse
[01:37:28] Matt | Intergalactic Herald: Metaverse Explorer did that and it crashed his computer.
[01:37:30] So that’s what I was saying is buggy.
[01:37:33] Beyond the Horizon: Yeah, I actually went in there too. And I guess that it, that was a little, but I, I didn’t have near the problem that he had, you know, it was a little buggy, like zooming into the planets and stuff like that, hopefully I can get, but I also don’t have the best internet connection where my computer is.
[01:37:47] So it could be something like that too. So hopefully I get some good footage for a future video of that, but it was great. The whole town hall was amazing. They had, they, they talked. Like everything was just such good positive news about what’s going on in the future in 2025. I can’t wait to see, you know the releases, you know, start popping out, you know, I think there, I think that it was like, you know, it was a bit of a grenade.
[01:38:11] We had a little bit of a delay there, you know, over the, the, the summer, you know with the big pivot that they, they, they were having and then now we’re going to start getting releases and we’re still, we were supposed to get the surge. It’s the actual, like, real surge where instead of just that little battle arena at the Oni CSS, I think we’re supposed to get, like, a true surge where we’re gonna have a whole bunch of game modes.
[01:38:34] Yes, they have
[01:38:35] Matt | Intergalactic Herald: mentioned,
[01:38:35] Beyond the Horizon: yeah,
[01:38:36] Matt | Intergalactic Herald: multiple game modes. And
[01:38:37] Beyond the Horizon: that’s still coming out, still coming out, they said, like, in a couple months, hopefully. I think they’re just trying, the reason that People were able to play it. I believe in the in the last you know at break point and then the When michael wagner was in the philippines there they’re basically playing like a landline version of it where they’re oh, yes They’re connected.
[01:38:56] I think they’re waiting for something to go on with like, for everything to work out. With epic games like for Yeah, yeah, yeah So it won’t be MetaGravity, but Epic Games. So once all that gets panned out, I think we even have that release coming soon. So it’s going to be a great year, you know, 2025.
[01:39:14] It’s just, it’s funny because Christmas was a little, like, bit of a downtick as far as crypto goes, right? When we get all these big releases for Atlas and soon as, you know Bitcoin starts smiling again and crypto, you know, altcoins start to pump again. All of a sudden, everyone’s going to be like, Whoa, look at what Star Atlas is doing, you know?
[01:39:30] And yeah, I think we might get a little hype pretty, you know, pretty soon here. So,
[01:39:33] yeah, yeah.
[01:39:34] Beyond the Horizon: What a great month December was like getting, you know. The, you know, all, you know, everything for Starbase and everything, you know, for Unreal Engine five, plus all that other information that all the other people in the town hall, you know, brought to us.
[01:39:48] It was awesome.
[01:39:49] Matt | Intergalactic Herald: No, it was a great. And, and my only critique has been, and I’ve said it for a couple and I forget, I don’t think this was my idea, but just like the econ team is doing a monthly thing. I wish the, the subject matter of a town hall wasn’t every six months. I think, you know, if they did it monthly, and again, I don’t think you have to promise things, you don’t have to do it, you don’t have to release things, but, you know, just seeing, the town hall could have been broken into six months, and the, Momentum would have been so much more because I hate to say it, but it was week before Christmas A lot of our tensions are elsewhere, you know, and and and and it’s great.
[01:40:29] It’s a great way to end the year I mean, there’s there’s something cathartic about hey, here’s all the stuff we did. And by the way, here’s this version It’s okay if there’s a little bugs, but you get to play it, but it’d be like man There was so much content there if it was just Stretched out ever so slightly and we see each one of these modules come for as a as an alpha you know, I think again and that may just be could just be style They might just like the big releases or big big announcements.
[01:40:54] That’s fine. I’m not I can’t You can do whatever you want. It’s your, you have the knowledge, but that, that’s about my only thing is there’s just so much there that you know, hopefully we don’t all come back in January and go, well, what’s next because there’s, there’s so much that was there to, to do.
[01:41:10] And, and again, we’ll, we’ll see, again, the future is to be determined. You know, again, this is the year in review. This isn’t the year ahead. So,
[01:41:16] Beyond the Horizon: you know, it was a really good what you’re almost talking about. I’ve been following wilder world for, for a while. I was fine. A long time ago before they started even developing when, when I first discovered Star Atlas 2 but then I’ve really been following them a lot for the past year I don’t play the game at all but I, you know, or own any of their NFTs or anything like that, but I just, I follow them because I find them like, like very closely paralleling my life.
[01:41:40] Michael Wagner seems to really like always be giving them shout out shout outs and stuff. Oh, but they put out like this, like, I don’t think it’s like maybe like a bi monthly newsletter and it’s like, it shows everything that the team’s been developing and a bunch of sneak peeks and stuff like that, explaining everything like that.
[01:41:56] And they, I really enjoy what, like, like how they deliver their information. It would be cool if star Atlas maybe does that because the Atlas brew is amazing. I mean, the guys are like. Love them. Well, absolutely love them, but they’re a little, I don’t know, convoluted and they only know so much and stuff like that.
[01:42:12] And the way the wilder world. It’s almost like a letter to the people from the CEO of wilder world there and like, you know, like telling everyone what, what exactly is going on and it’s pretty lengthy to usually pretty lengthy with some sneak peeks of a bunch of pictures, you know, kind of like what the foundation room people get, you know, but all segmentized into like a two, two, five monthly letter, but yeah, and I’ll throw that out there too.
[01:42:34] I also agree that would be awfully nice, you know, keep people up to date. Plus it helps with content
[01:42:40] Matt | Intergalactic Herald: creation, if we have more things.
[01:42:42] Beyond the Horizon: Well, that’s, that’s the year in review. However, I thought we
[01:42:47] Matt | Intergalactic Herald: could do one fun thing at the end. Cause it’s, it’s always about, you know, the, the, the lists. So Start thinking about this.
[01:42:58] What is the worst part of 2024 for Star Alice? And then, of course, we end on a positive note. What was the best? And so I’ll go first with the worst. And it kind of relates to the town hall. The mobile, excuse me, the crew app, the play to move app being mentioned as probably not going to happen or at least not soon.
[01:43:19] And maybe they’re going to and all that. And I remember Earlier in the year, and in fact, it might’ve been my interview when I did with Jose mentioning, and it really blew my mind at the time that the entry point for Star Atlas isn’t a ship. Cause that’s what I’ve always thought. They’re ships. It was crew.
[01:43:39] You would buy a crew and you would get into the game and you would level up your crew and then eventually maybe you’d get enough to buy a ship and you kind of think of space epics and ships are important, you know, don’t get me wrong, Millennium Falcon, I mean, you know. Ships are important, but you’re still the person and, and the, the idea of how a game you make it you and you’re in the game and, and the crew is literally how you look in the game, but you have to then get a ship.
[01:44:09] And again, if you think of the pricing, not, not the current pricing, but the, the, whatever, VWAP, whatever the originals, you know, the, the cheapest ships, 20 bucks. I mean, it’s not insignificant, but the cheapest crew is like five bucks. And so. I mean, yes, I’m still thinking from a U. S. perspective, five dollars in a different country is maybe bigger, but again, the idea of proportion.
[01:44:32] And. I don’t know. Maybe it’s just, I see my wife and she buys so many gems in some crazy game. Then I’m like, that could be this, this thing. And, and years ago, Pokemon Go, I mean, all of this stuff. And so I have to admit the, the worst. And again, it’s, it’s, it’s not never, but it was always like. The Crew app, just to me, was that thing that really would, would put it there.
[01:44:58] I mean, I can kind of accept that maybe we’re going away from the browser games, you know, cause web browsers, everybody can play an hour. You have to be in UE5. So you have to have a gaming PC and all that, but I don’t know why that one just kind of hit me really hard as being, ugh, you know it, it just, And again, it’s not that it’s never coming out, but there, and then the second thing that to me, the worst, but it’s, it’s, it’s very focused.
[01:45:22] And I really just thought of it while we were talking, we’ve only got really two versions of the UE5 in one year. And maybe it’s cause they were building all this stuff. Cause the current version has so much in there, but the fact that it took a year to get a really another playable last Christmas, I treated myself to a video card and I never started Star Atlas.
[01:45:43] the showroom in an entire year. And We had Sage, we had other things you know, again, it just takes time, but there was nothing to do in it. I mean, it had lost all its luster after, after the first quarter. But again, hey, I got my video card. The, the showroom’s awesome now. I hope to play it next week.
[01:46:02] But anyways, those are, those are big worst and then worst, but not really, because there’s a new version, but I just hope going forward that the UE5 client comes out in way more frequency. And again, it always sounds like it will. But again, we’re talking 2024. We’re not, this isn’t a production show. So those are my two worst things.
[01:46:20] So what were your two worst?
[01:46:23] Beyond the Horizon: I guess, see the, the crew app, actually, I agree. I was thinking That possibly that it just that hasn’t hit me how bad it’s going to be and they did say they have a third party that is possibly going to create it, but I can’t tell you how many people I argued with on like YouTube comments and stuff being like, there is no game.
[01:46:41] And I’m like, you just wait, it’s going to have three games, you know, and apparently only there’s only going to be two possibly, but this one, it’s all five. Yeah, it’s all going to be one. Yeah, yeah, yeah, yeah. I think that that was the one gaming loop that I was thinking that the like a person in a third world country can come up with five American dollars by themselves.
[01:47:06] One crew member, they can exercise a lot of third world countries in like, let’s say Central America, they play football, like, or AKA soccer. They can like exercise and play football with their phone in their pocket. They can level up these characters and then they can sell them, you know, like for like, Like maybe 3, 4, 5 times the price that they paid for them because they leveled up their aptitudes to like, you know, 100%.
[01:47:28] I just think that that was, that was like such a cool, unique aspect that StarEye was going for. And I really, they did say that they, they possibly might pull it and pull through. I really, Really hope they put all their intentions on trying to get a third party creator on, on that, because I, I, I just almost feel like it has to happen.
[01:47:46] That is like, how else are we gonna level up our aptitudes on our characters? We had all that work, you know, with the crew cards, right? Like, well, you know, it has to happen. Oh, I totally forgot about that. How do
[01:47:56] Matt | Intergalactic Herald: those, how do we level up a character? Oh, wow.
[01:47:59] Beyond the Horizon: Yeah, it has, you know, that was how it did it, you know so we’ll see how that all works.
[01:48:03] Yeah, yeah. I haven’t put, I know like the way, the way Metaverse Explorer had like put it in this video that it was you know, that was finalized, but they didn’t say it was finalized. They said that they’re working with a huge major fitness app. Yeah. You know, company that, that could take it over.
[01:48:17] So I’m hoping that that’ll work, how it’ll work with the blockchain. I’m not too sure, but we’ll see. Yeah. I would say just for my, I feel like I was the most. I was so frustrated with the release of the, of Starbase during that whole, like, I just thought the timing on that was like, so bad. I talked about it earlier in this video.
[01:48:36] I, I can’t, I can’t tell you how frustrated I was. And the most devastated I was for a unique moment was when they like, took away our crew, our crew cards, you know, so those are For me personally, those like, I mean, I already voiced it in this video. But those, those were the ones that were like the gut wrenches for me.
[01:48:53] Yeah. I thought I was like, I was really hitting my stride with regular Sage labs and then Starbase came out and it was just like Solana blockchain was just fighting us, you know? So yeah, that was a tough one. That was, it’s, it’s so long. It was still less than a year ago, but it seems so long ago that it’s the impact’s not quite there But at that time we were all like pulling our hair out, you know, it was that was
[01:49:13] Matt | Intergalactic Herald: tough.
[01:49:14] That’s a good Yeah, those those those are those are definitely low points. So i’ll let you i’ll let you immediately go Okay, so what’s what’s the best of 2024 for star atlas? Oh,
[01:49:25] Beyond the Horizon: yeah, boy. What a flip it’s a flip to, like you said, it was one of the worst was the Unreal Engine hasn’t come out in so long, but that’s actually my favorite part now.
[01:49:34] Cause I, I needed, I needed this for my channel. My channel was 50 percent information on, on star Atlas and 50 percent me and my son playing Unreal Engine five, you know, sided things. And it was like, you know, it was, it was, It’s so fun to me. It was the whole reason I started making content in the first place was to actually like showcase the showroom and all the ships and stuff like that and now I can finally do it again.
[01:50:00] And the showroom had gotten, the original showroom had gotten so buggy that I haven’t even been able to do anything in so long. I believe that’s because they weren’t tending to it, like as they were building out this newer version of it, and so they just kind of like let it go to the wayside. Me and a couple other content creators that focus on the showroom a lot for content creation had been constantly reaching out to like the dev team, being like, please help us, and they were kind of like But they couldn’t tell us that a new version was coming out.
[01:50:24] Yeah, yeah, yeah, now in hindsight, it makes perfect sense. Now, yeah, now we’re like, ah, yay, we got this, you know. So yeah, I, I love this. I, I, it’s going to give me months of months of creation content that I can make little short two minute videos for Twitter. I can make the long time alongside videos for You know, for YouTube.
[01:50:43] And then you know, I can, you know, just have fun in general, even if I’m not making a video, you know, I love it, you know, so
[01:50:51] Matt | Intergalactic Herald: yeah. Agreed. And, and the promise that this, I guess maybe one, we can if, if it takes another year to come out with another UE5 version, I think we, we’re, we all got to stop kidding ourselves.
[01:51:06] I mean, this, this cannot last another 12 months and nothing. Changes, but again doesn’t sound that way. But again, right? I don’t think we would have said that I think we could have said the same thing a year ago and then we’re on so You know, we’ve been around star hours long enough. You can’t predict anything.
[01:51:22] So
[01:51:22] Beyond the Horizon: yeah, I’m hoping that you know Like a lot of the funding for star Atlas is from them selling stuff So you know on the marketplace so that we have more in order to be purchasing and, and stuff on the marketplace. And then the other thing is they also hold a lot of Atlas and Polis, and with the coins being down so low you know that’s how they keep the lights on, is like selling a little bit Atlas, selling a little Polis.
[01:51:44] Well they’re not getting, you know, enough of a profit to, Keep the lights on for a lot of people. You know what I mean? Like they need, you know, when the price of those, those tokens tend to go up, you know, we’ll be able to, you know, they’ll be able to hire more people, you know, and you know, and, you know, not, you know, hopefully one day.
[01:52:00] So I, yeah, here’s to 2025 being a really good Altcoin season, you know, putting crypto to help us, help us all out, you know, and it’ll make a lot more people discover Star Atlas for sure. And well, my best
[01:52:13] Matt | Intergalactic Herald: is, and again, I don’t think I’m going to use it as much as others, but I am happy the concept exists and it is the local markets.
[01:52:22] I I’ve said podcast, I’m not an economist. I don’t understand GDP. I know enough to pay my taxes and pay bills. But the progression of, and again, that, that’s all we had was, was Sage, but the progression to local markets, which. Even though they announced it and it was there, really that would not have been on the radar early on in the year that we’re going to end the year with this thing called Locomarcus.
[01:52:47] People have talked about it. It was, but people talked about combat. They’ve talked about a lot of functionality but when you You really get that multiple weeks or months of learning about it until it shows up. And then local markets came with the infrastructure contracts, with the OP still exists. The mining and the scanning and the transport and the crafting and all of this together is The foundation has been mentioned, I think, in a lot of places.
[01:53:19] Sure, people are going to go in and fly a ship and maybe interact with the blockchain once or twice. And there’s a ton of blockchain parts in Sage and the local markets really show that power where now you’re literally selling to somebody else in the market. Yeah. Yeah. The thing, and you know, it’s no different than if I go buy you know, whatever widget in my town and I go to a different town and they sell that widget differently because it costs more for transport or whatever.
[01:53:46] It’s like, if you’re gonna say that Star Atlas is an ecosystem that has its own economy, you needed this thing. You couldn’t keep moving all your stuff back to a central place. The world doesn’t work like that. It’s decentralized. As much as I don’t get economics, I don’t get any of this. The power that this thing seems to bring I wish it was easier for people to get in, and maybe it will be.
[01:54:10] Maybe we all, the other people, figure out how we can take advantage, like you said, back to the Sage Labs was working and, and there were good returns and all that stuff. Local markets finally seems like well now it’s infinite. There’s there’s not infinite, but there’s so many more places to do different things.
[01:54:28] So I don’t know to me. It just seems like this is finally the thing that moves it forward again I don’t know if it brings new players and it’s not for that, but it puts that underlying thing to me Really seems like again The DAO was great. The, the, the, the, the crew is cool, but again, what do we do with them?
[01:54:48] This finally seems like the first thing that starts to move forward on that foundation. Forget the graphics and all this, but it really to me shows that yes, this economy can exist because it’s multifaceted. And again, I’m sure there’s more they’re going to add on to it in the future, but this was the first time it, to me anyways, it moved forward.
[01:55:06] And that to me is why in the year in review As much as I agree with you on the UE5, but I had to pick something different. You know, put those two things together and yeah, all the other stuff was great, but now it feels like we have something going in to the, to the year. So I’ll leave it, I’ll leave it on that one.
[01:55:24] So.
[01:55:25] Beyond the Horizon: Yeah, I, well, Matt, man, that was my number two for sure is local markets. And it’s so funny. We got both of our favorites in like the last few weeks of the year. Yeah, I know. I know. And I, and Matt, wow, if they weren’t able to like pull those out, like it would have been kind of like a frowny pants year from everything else that we talked about, like, Whoa, we ended up on such a happy note, you know?
[01:55:43] Yeah. I mean, I still think
[01:55:44] Matt | Intergalactic Herald: they could release both of them in January and it would have been a great momentum thing. Cause it wouldn’t have had the holidays, but the fact that they put local markets out in early December, I think was. the perfect timing. They added the, you know, icing on the cake with with the UE5.
[01:55:59] And, and, I don’t remember, but there were a whole lot of stuff talked about the town hall for next year. It’s just, I hate to say it, but we’ve been around this long enough. Words, well, they said it which guy said it? Show don’t tell. And they did that in the town hall and if that’s their mantra or moto Yeah mantra going into next year yeah, I mean Again, I’m not not a whatever cheerleader that oh, that’s gonna be great.
[01:56:26] I don’t care I’m just trying to play a game But you know The the pieces are starting to fall into place and like you are finding in the showroom and I want to explore myself There’s a lot of pieces in there. And if again, they they just were quiet about that for a year, you know I’ll all will be Who cares, you know, if we start getting, you know, an actual shooter that we can go into every day and, and things like that.
[01:56:47] So anyways, great. Well, any last minutes to say thank you so much. It was just looked at the clock and, and totally lost track of time, but this was a great conversation. So thank you so much for having me. Yeah, no, thank you. And again It was great. I mean just to go through things and and and talk things out.
[01:57:06] So yeah, thanks for all your time hope hope everybody who stayed with us to the end. This will be my my longest podcast ever you know, that’s that there’s nothing wrong, you know You might
[01:57:15] Beyond the Horizon: have to split it in two. We’ll see. We’ll see. Oh, no, I I
[01:57:19] Matt | Intergalactic Herald: I I I I have my cadence I got a release once a week, man.
[01:57:22] So yeah, this will be my special episode. It’ll go all up But but anyways, yeah, thanks for all your time. Thanks for all your thoughts. Again pleasure to have you on. Again, I’ll put your social links in the descriptions and things like that. So any final words? Otherwise, again,
[01:57:35] Beyond the Horizon: thanks for your time.
[01:57:36] Hey, Happy holidays. Thanks for guest starring in my Christmas video. Oh yeah. Oh yeah. That was awesome. Like I said,
[01:57:42] Matt | Intergalactic Herald: If they have video of the year again for 2024, I mean, they should do it on a yearly cycle. I mean, you nailed it, man. You nailed it. Oh, thanks, dude. Cool.
[01:57:52] Beyond the Horizon: Well, anyways Thanks to the whole community.
[01:57:53] Yeah, that was great. Yeah, yeah, yeah.
[01:57:56] Matt | Intergalactic Herald: Well, thanks everybody for listening. Hope you hope you enjoyed enjoyed this chat year in review. When you hear this, it’s probably New Year’s Eve if I do my right timing. So 2024 is in the books. We’ll be hitting 2025 and we’ll see what Starr Isles brings.
[01:58:08] So again, this is Matt with Intergalactic Herald and BTH, take us out.
[01:58:13] Beyond the Horizon: All right, man. Thank you, Oni, Ooster, and Mud. Please subscribe to Matt Intergalactic Herald. Hit that like button too, so he knows that you enjoyed this video, man. I love you guys all. We’ll talk to you in the next one. Later.
[01:58:29] Matt | Intergalactic Herald: Happy
[01:58:30] Beyond the Horizon: 2025.
[01:58:32] All right.