In this episode, I recap the latest news of Star Atlas from the past week.
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Podcast Transcript
[00:00:00] Hi, this is Matt with Intergalactic Herald. Welcome to my start list Week in Review podcast. This is podcast number 133. Any articles are mentioned can be found on my website. Look for weekly recap, newsletter number 181. So quick summary of things to go over this past week in start list. CEO. Michael Ner was interviewed by internet.
[00:00:20] YouTube content creator kg. I’m not sure I’m saying that anyway, so go over that. There was an Atlas Brew, which was a recap of the Star Atlas Summer. There was an e economic form and they talked about some things ready to Hal Sim and the zinc. Zinc. Yeah, zinc. And then since it is public I do have a couple comments that Michael Wagner, CEO, made in the foundation room I’d like to discuss.
[00:00:43] But before I get to that, just wanted to go over a couple things that I’m doing within the start out with ecosystem. If you’re not familiar with one, of course is my website, inter carroll.com though. You may or may not have already found it that way. It’s a great website resource star House Guides, including a great beginner’s guide, many directories star us content creators, builders and tools ick caps, both my weekly one and AI summaries of the community events.
[00:01:08] And then finally, I do have a email newsletter they can sign up for, which will get send you the Discord news announcements from the Star Atlas team. So again, find all that@intergalacticcarroll.com. Also have two other projects. One is my Starla merch store@intergalacticgear.com. Not a lot of selection.
[00:01:25] It’s on the to-do list to add more stuff. But there’s a merch survey there and I’d love if you wanna fill that out. And then also, if you are looking for a place to hang out with other star gamers, but not interested in joining one of the Star House guilds, I am putting together a community called Intergalactic Coalition.
[00:01:39] Intergalactic coalition.com just in its starting point. So there’s just an interest survey there. Get enough people interest and I’ll go ahead and build up that platform. So anyways, let’s go ahead and get into the content that was produced this past week. Ready to start. Atlas. As I mentioned, there was an interview with co o Michael Wegner with again, never sure how to refer to influencers, content creators, whatever.
[00:02:01] A gentleman named KG who’s been mentioned before, I. Be honest. First time I ever listened to him. But again, just I don’t even have so much time and so I’m not consuming a lot of non star out west content. So anyways it was both an interview but it was also a promotional thing for the Halim ’cause it was star US did get a lot of promotion from a lot of different internet YouTube content creators, influencers people.
[00:02:26] Like that. So one, so start, part of it was starting at kinda as a tutorial on Halon and then it moved more into an interview about different things. So a couple tidbits that I picked out one was interesting. Just watching somebody else try to get into a game. And it was mentioned by KG that there was a lot of barriers to entry for somebody who was completely new to start Atlas.
[00:02:47] And that was weird because I. I didn’t really realize it, but just subtle things. And I guess part of the problem, or part of the issue too was that Halim, at least as it was presented, was like, oh, we got two tutorials and all this. But it was like, again, even the initial ones like the first command, he wasn’t sure what to do and I was like, okay.
[00:03:06] Definitely. Yeah, that’s not the best, but again, it still. New and things like that. And again, I’ll get into it. They did mention in the Atlas Brew that the launch of the latest season, Hal Sim didn’t go the way they would prefer. The other thing that was mentioned a little bit about the next version of Sage called C four and a little bit about the new blockchain, zinc.
[00:03:28] And again, this is just my speculation, they didn’t really say this, but it talked about moving resources from the current. Sage game into C four, which would run on top of zinc. And so it sure sounded like for sure there’ll be a new game ID and that literally everybody will have to transition all their assets from one to another.
[00:03:47] They did mention it’ll be seamless and all that and it totally makes sense, but it seems like now that we’ve gotten a few more months in and definitely now with Zinc, that the whole idea that we’re gonna have to. Change. Yeah. And I’ll get into some of the foundation room stuff that even makes this more obvious.
[00:04:02] And then the other thing that kind of was dropped near the end of the thing related to as I started talking about zinc was that it appears that some of the dates that had already been mentioned, I guess just a couple weeks ago, appear to be already slipping. And that maybe the official release of the blockchain as opposed to being December is now.
[00:04:19] Quote unquote, early 2026. It’s it’s all fine. It doesn’t, in the law scheme of things, that doesn’t really, but I don’t know. Just felt like this one might’ve been like already in the pipeline, but now feels like it’s still being worked on. So we’ll see how it all works out.
[00:04:33] But anyways, it was great to hear more information. I do always think these interviews are great. Obviously they’re. Per a non-current Star Atlas audience, but we get a lot of information and again, I think it’s always good to do promotion. Can’t remember which day that was, or at least I listened to it earlier in the week.
[00:04:48] And then on Wednesday was the Star Atlas Brew. It was billed as a recap on the Star Atlas Summer. And so they went over a few different things. Yeah, predominantly. The things that I highlighted was one that Halim did have the most players ever, but they admit there were too many bugs and too much kind of bad experience right outta the gate, and part of it was just too many players, so they had to update the infrastructure.
[00:05:13] So again, this is all good for building, but yeah, just didn’t guess have that good first impression. And then they went through the rest of the start out last summer. One thing that near the end that I thought was really great and makes perfect sense to come down off a big effort and then but we’re not done yet.
[00:05:31] And so they were just again, talking about the future things that are coming. Of course, no dates were given except one, and so here was that list. So definitely the zinc airdrop season is coming. And again, the idea there is. You’ll, be able to officially create your profile and then that will be tied to actions, and then that’s how you can start earning experience points.
[00:05:55] And then eventually those will translate at a later date into when the airdrop. So I kept hearing the word airdrop season, but I don’t know what else to call it, but yeah. Okay. That makes sense. They did also mention the zinc white paper is soon. So that’s good. And again, I think that’ll be a great, milestone to get that out there. ’cause if you’re writing it down, hopefully it’s all been worked out. They did mention UE five has already slated for another update in October, which of course everybody joked is just next month. But yeah, just, literally one more month. And then that the C four and I always forget what PTR stands for, but I just.
[00:06:29] Call it the beta is still upcoming. And then definitely talk of another Hall sim chapter, though they mentioned maybe they should delay that a little and make sure to. Fine tune all the bugs and or get rid of all the bugs and fine tune the performance. So all that made sense. And again, as a list, I think this is great.
[00:06:44] We’re seeing the constant thing. Zinc is of course a new thing that we wouldn’t, didn’t have before start of summer. But again, and I’ve talked about before it’s definitely feels like the right foundational thing to do. Adds all this stuff plus the whole air airdrop concept and tying in your airdrop with.
[00:07:00] Perform or playing or doing things within staris, I think is a great marketing and promotional tool for multiple months to get people excited again about staris. So all makes sense. And again, ultimately zinc being better for fees and performance, again it all makes sense and totally on board with that.
[00:07:18] So then Thursday there was the oh and I should say your interest in the Atlas Brew Star offs TV has the full, recording on their YouTube channel also, I have, yeah, as of this recording published my AI summary of that one. And again, if you’re interested in the economic form, both star s TV has recording.
[00:07:36] And I have my audio summary of that too. So the key highlights for me anyways about the from the economic form was kind of some halim data. They mentioned there were 1400 daily active users, which is. The biggest, it’s been both for any Star Atlas product in two or three years. So that was cool.
[00:07:54] And they mentioned they sold as of the time of the recording, 409 battle passes. And I forget how much they cost. And I guess the number is the number and the cost is the cost. But I think to me it’s more of that people are willing to pay. Cars you pay to get. Better rewards or whatever. It’s it is free to play premium, whatever play to earn, I don’t know, whatever, all these terms.
[00:08:19] But anyways, just the fact that people are willing to put down hard cash and put it on a credit card and buy something. But to me the biggest reveal and again, of the whole week this one seemed like biggest is the economic team did discuss the zinc’s zinc point schedule. That’s what I wrote down.
[00:08:33] It’s called Hopefully somebody will screen cap and. Put that out there, but it was which, and they weren’t gonna give the exact points away. And I forget the exact explanation, but it all made sense. It was just, again, late in my night. And so nice to hear things. But again, I’m sure we’ll get a official announcement at some point of how you can earn zinc experience or whatever.
[00:08:55] What was interesting was the things that, I forget the, they had low, I can’t remember what the thing. Anyways, the top was high. Sorry, I forget the rankings. Low, medium, high. Very low. Yeah. So some of ’em like fall YouTube channel or fall on Twitter. Which again are one time things which you should do, but again, it’s not gonna totally add up.
[00:09:17] But what they mentioned that was the high things was doing main net transactions, which I’m pretty sure that means sage transactions ’cause they made a distinction that Hollow SIM is free to play, so it’s gonna have a lower. Effect on your points and the lockers, both the Atlas and the P locker and wasn’t exactly sure, but it felt like it doesn’t matter if you’re already locked, it’ll still work.
[00:09:39] So again details too come, I’m sure. But anyways, those did make sense on things and. Later on I realized that yeah, you want to use this point things to steer people to where you want. So you don’t wanna steer everybody to haul sim because it’s free. You wanna steer to where, and oh, and I think one other one that I didn’t write down was marketplace transactions in USDC.
[00:09:59] So again, that makes a lot of sense. The only thing they did mention, or they did mention that they’re not gonna do is the faction fleet, which makes perfect sense, but also faction claims. And I was like, eh. Okay. I guess so. They’re not emphasizing faction claims as much. It makes sense.
[00:10:14] The ultimate goal they set, and I think this makes a ton of sense, is they wanna reward interactions. And it won’t necessarily be like volume of things, though. I’m sure that’s part of it. If you lock more tokens in the lockers, you should get more. Points. Yeah, that makes sense.
[00:10:30] The other thing they did mention is that, and one of the reasons that they probably never review all the details is they do wanna make adjustments as this schedule or season or whatever you want. Yeah. Whatever this thing. And actually that kind of made a lot of sense. It took why wouldn’t you just have it?
[00:10:46] I was like people can game it. But then I was realizing, yeah, you want to kinda. This is my speculation. You want everybody to feel like they got something, and so if it turns out you get a little and maybe go back to the golden carnivals as a perfect example. If you didn’t put a lot of tickets in, your chances of winning were really low and stop wanting to do it.
[00:11:03] So you know, if they’re adjusting and making sure that things are, I’m not gonna say fair, but just you do something, you should get something and that kind of feels right. So anyways, a great economic forum. I’m glad they were able or decided to release some more information. And again, I think this is a great strategy that at least the last few months prior oh star off somewhere was great, don’t get me wrong, but just the ongoingness of the Atlas Brews and the economic forum where they’re, they are sharing, but also bringing some new stuff to light.
[00:11:31] So I think that’s all. Really great. Normally I would move right into my next two segments state of Star Atlas and how I’m playing. But maybe I’ll make this a new segment. The Foundation Room. So for people who are not familiar, the foundation room is a special channel in the Discord, used to be private.
[00:11:45] You have to admit certain criteria to get in there. And then they decided to, release it or make it open and read only mode, but you can’t post to ask the team questions. So since it’s public, you can talk about it. There is still a foundation chat and that’s not public, so nothing can be shared there unless authorized by the team members.
[00:12:02] But the foundation room to the best of my understanding is free game. I would share more, but there really hasn’t been things that caught my attention. And if you’ve listened to my podcast before, I’ll be first admit everything I’m talking about is things that are interesting me. This is not meant to be an exhaustive summary.
[00:12:18] Again, if you want listen to the Atlas Brew or any of those Star Wars TV records, them, you’re welcome to, read it yourself. Yeah, so I just, this is stuff that’s interesting to me that I thought I would share. So there were some things this week, I don’t know why. I just caught my attention in the foundation room.
[00:12:34] And so I did some screen caps. So what I’m gonna do a little different here is just read ’em or summarize or whatever I feel like, and then I’ll give you my thoughts on it. So it’s combining both the, Hey, what’s happened this last week with where I’m thinking.
[00:12:45] So anyways but what I won’t be doing is reading the full, original. Question and partly not that it’s. Private. ’cause anybody could have read it. I didn’t screen cap those, so I don’t have the actual question. So again, I haven’t really thought about doing this before, but in hindsight I’m like, oh yeah, I should have probably got that.
[00:13:04] So first question. Oh, and these are all responses by CEO Michael Wagner. Definitely he’s the known, he’s the CEO, but he is also the known leaker who yeah. Controls all this stuff. First one, again, I screen capped this a few days ago, so now I’m trying to remember what was cool about it. Okay oh, actually I do have the question, the whole question on this one.
[00:13:25] So somebody asked, does this mean we get Atlas locker perks soon and please pull us anyways? So his answer was, I mentioned a few. I’ve mentioned a few times that we. We’ll rotate some. Oh, I should, I’m reading, but I’m not claiming this as a quote so I could mess up his words. Anyways, here we go. I mentioned a few times that we will rotate some resources onto the Atlas Locker addendum and in-game regional governance, which requires DOW V two after we ship C four.
[00:13:53] So again, some stuff that’ll come after C four. But here’s the thing that really caught my attention. I think C four will have a life. A long lifespan, possibly indefinitely, probably a few more features and continue a balance, but C four is essentially the complete four x game loop. But I won’t into. But I wouldn’t anticipate any major overhauls after it’s out.
[00:14:16] Never say never, but it will be a real solid foundation for years to come. Okay, so let’s parse all this. Again, the Atlas locker and addendums. Yeah. That’s all pertinent. But I really wanna talk about C four and what this means. So law and lifespan, possibly. Indefinitely indefinite. I didn’t guess.
[00:14:36] There’s no indefinite. More few more features, continuous balance, but C four is essentially the complete four x game loop. Okay, so here’s the problem. I don’t know what four X means really. I know what RTS means, but I’ve never played four X games before. I know they exist and I’ve always thought of ’em as turn based, which this isn’t again, but he definitely talks about no major overhauls after that. Never say never, but a really foundation for years to come. So that I think is really intriguing. And in fact it makes me feel a little bit better because we’ve had information about CC four for, the whole year now. ’cause I think they announced it in December and a little bit.
[00:15:13] Kind of surprised we didn’t get the public PTR thy after the start of summer ’cause it melt sense. But we did get the Sage editor which again, I think just again shows the. Depth of what’s in there when it was first announced in C four with all the materials and all the ship components and the four things I’m sure I’ve mentioned in the past, just feels like they’re biting off more.
[00:15:35] They can chew and when are they gonna release it? Just pick one of those things and bring them. But now I think it’s becoming clear and clearer that the goal with C four was to produce the game and, or maybe not the game, maybe the economy. Nah, I’m not sure I like that term in here. The economy and the game, I don’t know.
[00:15:57] But there is so many things in C four from the combat to the council rake, to the claim stakes, to the crafting habs. That seems to be just a massive update from where we are currently with Sage, which again feels just more like basic supply chain with a few materials. So anyways, but. Is C four in UE five?
[00:16:22] No, it sounds like this is the browser though. Again, we have the foundation excuse me, fleet command. So anyways, and he does only say complete four x game loop. So gameplay loop. So again, it could just be the the logic of the game, not all the things that go on top of the logic. So again, I found that really intriguing and it also makes that if some of this stuff slips, not to mention that C forests are on zinc and now you’ve added that as a prerequisite or dependency. Anyways, but the fact that they’re talking about solid foundation for years to come yeah. It makes sense and it’s very complex, and so we got it.
[00:17:00] So then again, sometime later in the week another one came out. Oh, okay. So again, I do actually have this question. So this is Sage C four going to have the UI interface of Sage Holim, a mix of both or something entirely new. So Michael Wagner says kind of top secret leak right here, but everything is converging on the UE slash.
[00:17:23] FFC Space ui. Okay, so unreal Engine fleet command user interface. So the question was about C four. Oh, I’m sorry. I, so a lot of people gave icons for that, but then he said it’s partially because of the partnership and license we secured from. Coherent, can replicate, most all, can replicate almost all of our sage web code for ue, for fc, and use the same components across all games.
[00:17:58] So let’s try to parse this out. So Sage C four is web-based right now. And Holim is completely not related to that, though it does have a different user. I guess they did ask about user interface, but both Sage and Holim are browser based. We know that Fleet Command is UE five based and they have said they wanna move everything to Fleet Command IUE five.
[00:18:28] So I don’t know who Coherent is and I don’t understand, they obviously haven’t shared about the partnership or the license, so be it. But. If they can replicate the co web code into E five, they’ll use the same components all game. So it, I guess this kind of just reconfirms that everything is moving to UUE five, the engine with fleet command, which was always supposed to be equivalent to Sage.
[00:18:53] Read whatever you wanted into that, but that was, that, made sense. So then again, I don’t have dates or times just this past week. Somebody asked, will Halon move to UE five, same time as C four? And then I didn’t keep the rest of the question. So the answer was, that’s roughly the Go Fleet command launches with C four parody and an option to switch to the halon version in game.
[00:19:20] Okay, so switch to Holim version. Does that mean it’s not on the web? They have also mentioned that Hal Sim might have a mobile app at some point. So I’m still gonna just read in between here and say switching is meaning going to that version, whether it’s web or an app, no problem. But I think the interesting thing is a reconfirmation that fleet command.
[00:19:39] We’ll come out with parody, which is what Sage, which they’ve always said, but now it’s parody with C four. So if we can start putting all these together, C four is a goal, gonna be around for a long time. Good solve or foundation for a long time. Fleet command will then come with C four parody. And then lastly, and this is actually now that I think these through, these all actually relate.
[00:20:00] Maybe that’s why I thought I’m good. Anyways. Yeah, somebody has started with one extra concern, browser-based game point, even though not fully, Optive is very low. And hardware, and again, I didn’t keep the rest of the question, but the answer for Michael Wagner was we aren’t talking about shutting down.
[00:20:13] Sh ah, try that again. We aren’t talking about shutting down sage in browser. That will likely continue on in perpetuity. Okay, so now let’s put all this together. So Sage is in a browser and Waku continue. Forever. So it sounds like there will be a browser base game and there will be a sage game. But again, sage is C four in the future and fleet command is C four in the future.
[00:20:37] So this is me putting the pieces or trying to put the pieces together. The core game play, which again quote we’ll have for many years is C four. So again, combat council rank crafting habs claim stakes. Moving beyond what we have now, which is, oh, including mining, crafting scanning. So all those things are in C four, just they’re added to tons of materials, tons of buildings on claims, stakes and recipes in a whole bunch of stuff.
[00:21:12] So that’s the core game play functionality. Then the interface to that. Will be browser based, call it sage, call it whatever, but a browser based and UE five with fleet command based. So those are the two interfaces going forward and it all makes sense. And again, I think this is one of those things.
[00:21:40] Star Atlas is a product has been, or a team has been burned in the past by giving out too much information. Or on could say there’s on both sides of that. With that, they could only say thing when things are really done, but they’ve changed. Again, Sage Labs was just a testing platform. It came out, things like that, that I think now we finally have the core gameplay functions.
[00:22:04] IE, what’s called C four, and then on top of it will be built. The other things and where I go with other things is like, how does Gunplay have a place, right? Again, they’re emphasizing that right now, but it looks like just any other shooter, which it is, but eventually. It’ll be a mission to, I don’t know, get a resource fill with mission.
[00:22:27] Doesn’t really matter what it is, but it has a gun play thing. So you take your spaceship down the planet, get off, go to a gun play. Yeah. Makes perfect sense. Racing okay that feels more static, but I guess so does gun play. But again, you’re may land on a planet, get on your racer and go on a mission again.
[00:22:44] All makes sense. And again, people have talked for years, now they’re building all these components and eventually they all link together, but it really now feels like we have a. Maybe not clear, but at least it makes sense that gameplay is the logic that’s on the blockchain, which is really now the logic that’s on zinc.
[00:23:01] And then because it is a persistent global metaverse cyber nation, wherever we wanna do it, there are all these games, all these interfaces to do it. There’ll be a browser base interface, again, functionality in it. What we have now or what we’ll have in C four, then it’ll be a UE five, which will have the same functionality in fleet span, but then you can go someplace else.
[00:23:23] And now we see all the UE five stuff that can’t exist in the browser, for example, navigating between planets and your spaceship. The gall project? Yeah, the there. Why would you ever do that in the. Browser doesn’t make any sense. So again, whether it’s fleet command or the browser, that’s where you do all your economic parts.
[00:23:41] You move your stuff around. Now again, I guess theoretically you can move the same stuff in UE five someday, but in the short term, yeah, you are just gonna move your fleet around or whatever. Maybe sometimes in UE five you get into your fleet and it moves around. Who knows? But again, if the interface is there, oh I should back up.
[00:23:59] Sorry. That’s still the fleet command, which is just. A UE five version of the Sage web browser. So this isn’t getting into your ship. ’cause in Fleet Command you don’t get into your ship either. You just move your fleet, commander level, tactical level, whatever, strategy level. But then at some point you get into your ship, you have your crew, you might go racing, you might go gunplay, you might go explore another planet, you might do missions, all that stuff.
[00:24:21] They, again, that could still be visible in the fleet command slash browser. Yeah, that mobile app, if it ever comes, yeah, those could all be visible, but you wouldn’t be interacting in it. You’d be using the UE five engine. So I think again it, if nothing else, these things that were mentioned aren’t leaks in the sense maybe again, this partnership, but that sounds like coding benefits.
[00:24:46] Again, I didn’t look up who coherent is, but yeah. It just feels like we’ve known all this, but to put it all together, within one week with a few of these replies in the foundation room was like, oh yeah, this is how the whole thing’s gonna work. But I think the real big takeaway was that.
[00:25:01] C four is the next thing, and it could be the thing for a long time and I think going forward, if that is a foundational element that exists in a browser and then exists in fleet command and UE five and it gives time for the UE five, other aspects, the current shooter slash racing, eventually exploration and other things.
[00:25:23] Yeah, I mean I think we’re finally fe seeing how the pieces connect together and that’s really, I think, the takeaway. Again, that was one of the benefits of Star Alice and having the foundation room is people on can ask the team and the team. Can choose to respond, but when they do, it’s again, hey, now we know more.
[00:25:38] So the access to the development team and the senior employees and in this case co-founder, CEO I think really does yeah, put some of these pieces together. So anyways yeah, so just wanted to share that. So let’s go through my last two sections. So the status star atlas a little shorter than normal ’cause I talked a lot about where I’m thinking things are. It was really nice that the Atlas brew to get the reminder of where things are in the pipeline. So I think that really is a short term. What’s coming out next? Oh, let’s call it the rest of the year. I think a little bit of course has changed with zinc, but again, there’s still plenty of things moving.
[00:26:09] I think they even teased maybe the core graphic novel might be coming back or something like that. Yeah, it feels like again, if nothing else, that this year is a very rigor, cadence of things coming up. Also glad to hear that I’ve been working on fixing the hal of some issues. It is unfortunate that I think again what do you call it?
[00:26:28] Victim mine success. Great marketing. Got a lot of people into it, and then basically needed better. Infrastructure. Yeah, but that’s life, building the public, as I’ve mentioned many times in the past, this is just what happens. And finally I think it was really great to get more information on zinc.
[00:26:43] The prioritization of what gets more rewards, points, whatever you wanna call it. That all kinda makes sense. I think it drives into the parts of the product with the, financial incentive to buy in to it, to do the experiences and not just keep people on something free, like call sim, but nevertheless reward people who are playing that.
[00:27:02] So yeah, I think that all works out really good. Final segment, just my my journey playing to Alice. So I’ve been predominantly playing in Sage partly ’cause of lack of time, partly ’cause. I’m sure I’m not that good in the shooter game, but again, there hasn’t been really up until this point, a reason to play it at any consistency.
[00:27:17] Hope to have done it last weekend on Labor Day. It just didn’t work out. So keep it on my, yeah, someday I’ll try to fire it up and play around there. Did finish mining. Oh, so my goal is in the sage game to craft or redeem Mamba X. So been working through all the resources there. Did finish mining all the Luminate.
[00:27:34] I had stopped my transport fleet moving it back moved. That minor my Armstrong. I can’t remember its name. But anyways, the minor ship and now it’s mining silica, which is the, also the same star base. So I didn’t have to move anything out. Fortunately it’s a very small, relatively small amount.
[00:27:55] I think it’s 2 million something as opposed to the Luminate, which is 8 million. But I have to admit, I partially stopped my transport back and forth. One I was just struggling and it was just amount of time in the last couple weeks with a bunch of personal business things going on.
[00:28:10] Just oh yeah, I gotta remember to refill that, where the minor just needs some food and no, yeah, food and fuel and anyways, but it turns out there wasn’t any food to buy, so I had to. Transport some stuff out. But anyways, the other reason I was doing it, I was was waiting to find out about this zinc airdrop.
[00:28:27] ’cause if it was gonna be based on the number of transactions, then why don’t I just be patient? Also, and I guess I just need to find the time to do this. I thought I had seen a few while back that maybe all the mamba xs were gone. So it what do I do now? And then I said I’ll just, sure the resources will still be there.
[00:28:42] But now that I think we know that the zinc. Release. We don’t know when it’ll start recording, but it’s definitely not we don’t know. But not now. It’s not today. I don’t know, I’m a little confused on which way to do it. Partly because if I was having to spend a Solana to do the fees, but yet I was earning zinc, I feel like that’s an okay trade off, but not doing it.
[00:29:04] And then again, if my goal is changed ’cause just they ran outta ships and I don’t know. I’ve just decided not to worry about it. So I’m just mining the silica and that’s it. We’ll see. Where I feel next week or whatever. So anyway, so that’s what I’m doing. So that’s pretty much it.
[00:29:20] Thanks for listening to all my thoughts and analysis this past week in start hours. Just my kind of standard, things at the end. Again, totally open. If anybody wants to be a podcast guest please just reach out to me on my website, inter carroll.com. Just look for the contact page. Love to talk with any other community members.
[00:29:34] We can do a, we can review together and get your thoughts. Any stylist, builders or content creators love to on an interview. And of course, any team members who wanna talk about any beginner topics about any aspect that they deal with at Star Atlas. Love to just have you on for a very non alpha, non high pressure thing.
[00:29:50] Just talk about what you’re working on. Again, anything that helps people understand better the game is what I’d like to promote on my podcast. And then if you wanna check out any of my resources, please go to my website@intergalacticcarroll.com. Again, I got my guides directories of other star Atlas content creators and builders and tools, recaps, email and events.
[00:30:07] And then please do, you can also sign up for my Discord newsfeed so you don’t have to check Discord every day to know what’s going on in the teams. Announcement channels. Also, please check out my star os merch store@intergalacticgear.com. Don’t have a lot of things, but hey, you want a mug? I got a mug for you, US based only.
[00:30:23] Sorry. And then again, I am hoping to build a star os community of gamers who aren’t joining guilds, but nevertheless, want to hang out and chat. Please check out intergalactic coalition.com for an interest survey there. And again, I’d love to set up a community for a lot of us to hang out and chat.
[00:30:39] They’re on our own little community outside the main Star House discord. So anyways thanks again for listening. Again, this is Matt with the intergalactic car. Have a great week ahead. Okay.


