Podcast 108: Star Atlas Weekly Review

Star Atlas: Week in Review Podcast

In this episode, we recap the latest news of Star Atlas from the past week.


We are looking for guests to be on our podcast. The podcast is a discussion of the past week’s news about Star Atlas. If you are interested in being on the podcast, please contact us.

We are launching a Star Atlas merch store. Please check it out at Intergalactic Gear.

We are creating a “non-guild” guild. If you are interested in learning more, please go to Intergalactic Coalition.

If you would like to support our efforts, donations can be sent to intergalacticherald.sol



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Podcast Transcript

[00:00:00] Hi, this is Matt with the Intergalactic Herald. Welcome to my Star Atlas Week in Review podcast. This is podcast number 108. Any articles or videos mentioned can be found on my website at intergalacticherald. com just for look for news recap number 156. So just a quick summary of things to be talking about.

[00:00:16] Beyond the Horizon put out a short video series in a zero to hero format. Star Atlas released a article. Well, actually it was a press release. But anyways, on Medium about an invest vestment in another company. The Atlas Brew occurred and they did some sneak previews of the next upcoming UE5 release.

[00:00:35] And Star Atlas also announced that the next DAO council election process is kicking off. But before I get into that just a couple quick things on, things I’m working on in Star Atlas. If I do have a Star Atlas DAO pip, so a Nah, I don’t know. It’s just a proposal. I forget what the POLIS Improvement Pro, I can’t remember.

[00:00:56] Lots of acronyms in Star Atlas. Anyways, it’s for an in person community meetup platform. Still going through kind of the council, DAO council review phase. Got some great feedback, so I’m working on a revision of that. So, but I’d definitely open to any other feedback. If you want to go to the Star Atlas Discord, look for the DAO section, look for, let’s see, it’s in draft PIP now, and again, it’s in person community meetup platform, or it’s got my Icon and name there.

[00:01:21] So really appreciate any community feedback to try to help refine that. Also, I do have a merch store called Intergalactic Gear, which can be found at intergalacticgear. com. Open for business. Very, very static products. Again, I’ve been working on these this pip idea, so it’s been kind of taking what free time I give to Star Atlas.

[00:01:39] But anyways you can check out some Star House mugs. I do have the start of some wall art different types of material, canvas, posters. I can’t remember metal prints. Anyways that are going to be based on the Star Atlas original NFT posters. So there’s the first one there, the Discovery of Iris.

[00:01:58] You can get in different formats and different sizes. So anyways if you’re interested in that, please check out intergalacticgear. com. Plus I have a merch survey. Love to get any feedback on other products too. Eventually once time, I guess it’s more about not time. Oh, it is time, but it’s priorities.

[00:02:11] Anyways do want to build that out. And I also have on kind of the long term plan, would like to build kind of a community I’ve referred to in the past as a non guild guild, but it’s really more about a place for gamers in Star Atlas who aren’t going to join guilds, but nevertheless want to hang out and chat.

[00:02:29] Don’t necessarily have time to spend to keep up on the, the kind of chat format that’s in Discord, so it’s going to use a different platform. I have an interest survey. You can find that at intergalacticcoalition. com. And anyways, if trying to get enough interest for it it will be a paid community, but that’s to help offset the cost of the platform.

[00:02:49] Unlike Discord, which is free, this platform does cost money, but it allows for other features much more organizing around threaded discussions. You can sign up for email alerts, so you can just follow basically the I guess they’re called spaces in that term that you’re interested in or just the threads.

[00:03:06] I’m not sure. They don’t call them threads. I forget what they call them. But anyways, that you can just sign up and then when. new announcements occur, you get emails. So you can kind of be more asynchronous in your checking of different information. But anyways, that’s at intergalacticcoalition. com.

[00:03:20] Okay, so let’s go ahead and get into the bulk of the content. Again, I do want to promote that Beyond the Horizon came out last weekend. And again, if you haven’t listened to my podcast before, I record this usually on a Saturday, referencing the weekend review. So sometimes, content creators put out videos the past weekend, but I kind of Make a hard stop at Friday night, recording putting in what’s in my news recap.

[00:03:44] So anything that comes out the past weekend is, of course Fair game, but it’s also a week old, so I know some of this stuff has already moved on. But, anyways Beyond the Horizon last weekend put out a couple of things on a zero to hero format. He was trying to put together, I think, I think he started out with 15, but might have changed it.

[00:04:01] Anyways, it’s the idea of what could you do in SAGE with that amount of money, and it was a great little series. Hope he adds some more videos to it, because I think those are definitely very interesting concepts, concepts of how you can start from the beginning, so. Starlist did announce an investment, and I do have to admit, I’m not 100 percent sure which way the investment goes, but anyways, if you go to my news recap number 156 on Intergalactic Herald, you can find the link to their Medium article and read it for yourself, but the business, I think https: otter.

[00:04:35] ai Shaga? Shaga? I’m not sure. Anyways, they are basically about cloud gaming so that you can run Star Atlas on non PCs. So, it feels like Star Atlas is going forward focusing on the Unreal Engine 5 platform. So, the web browser platform, mobile platforms, those don’t seem to be priorities anymore. So, of course, the limitation is you have to have a gaming PC and you have to be on Windows.

[00:05:00] So, that does really It restricts it, but if you’re a PC gamer, it’s perfectly normal. But if you’re not, then you’re kind of locked out. So, my understanding is this other company does cloud gaming in the sense that you can download their software and somehow stream it. Admit, I didn’t click on To find out more about the company, which I’ll explain in my kind of State of Star Atlas segment next.

[00:05:25] But anyways, this is a great milestone, or not milestone, but it’s great to hear that they are now, not just saying, oh yeah, someday we’ll have cloud gaming, but they’re actually aligning with a different company for that. So, again, check out their Paris release talking about that. As is tradition, the community team at Star Atlas did their Atlas brew.

[00:05:42] This time they had a guest don’t remember. Man, someday. Oh anyways, go to my website, click on the link, and they tell you who it is. I just didn’t write it down. But anyways, it was talking about the next release of UE5. So, unlike last year where I don’t think we got a single version during the year, maybe one related to the Surge thing they have definitely been releasing more.

[00:06:07] I think this might be the second one for the year. And what was shown was some new conceptual play. Types in the idea of asking for feedback. So they were as is really true in a beta or alpha. These are definitely conceptual ideas and it was showing a single ship doing mining of an asteroid and Again in the sage software, we’re kind of doing that right now.

[00:06:33] No We just claim, I think, they’re asteroids. You just go to a star base and then there’s resources and you mine them. But this was actually a visual representation of it, and it was a single ship. So they did kind of a demo of that and different aspects of how mining and efficiency, and I wasn’t really following everything because, again, it was sort of work in progress.

[00:06:55] But again, it’s Definitely interesting the fact that we’ll get to try some new things out. They also mentioned some new gunplay modes. I kind of glossed over them, only in the sense that I really just need to find the time and play what we have. So newer things were a little hard to realize the differences when I haven’t even played what’s current there.

[00:07:13] But again, definitely showing that they’re adding more variety to that part of the game. And then the last one, they kind of mentioned but didn’t show, was the idea of a dedicated multiplayer servers. And, again, since I haven’t played, I’m not 100 percent sure I got this right, but I believe the current game allows you to do multiplayer, but someone has to be a host.

[00:07:33] So, you kind of have to coordinate it. They’re not always available. And, I think, I’ve been hearing on the wireless brews that the host has way better experience because it’s on their computer, in a sense. So, this. What it sounded like they were testing is the idea that it would be the classic, or what I have always called traditional multiplayer, is that you can go to some sort of matchmaking, or front door, or whatever, there’s a better term for it, but anyways, and then you just see servers, and if you get enough people together, apparently the technology behind the scenes just sort of automatically allocates itself and boom, you have a multiplayer server.

[00:08:11] So definitely I think that’s a big, I don’t know if that’s coming out in this next release or they were just teasing that for a future one, but the fact that they were internally testing that yeah, I think that’s a, a big milestone to actually get where someone can just start up Star Atlas showroom, whatever we’re calling it, UE5 version, and just Get in and play for a few minutes.

[00:08:32] So I think that’s a great next step, so. And then the last thing that happened this past week is Starless put out a announcement on their Medium channel that the DAO council elections are, are kicking off. Apparently there was some need to change some of that, so proposal was made and approved, and then that triggered the elections for the next council, yeah, anyways, read the Medium article if you want to get all the details. So I just skimmed it, and there’ll be nominations, followed by campaigning, followed by election, and it seems like the whole thing wraps up sometime in April. So yeah, so a few weeks from now. Anyways so that’s sort of the content that came out this past week I wanted to mention, and then kind of moving on to the next segment, kind of thinking more about how State of Star Atlas is kind of the week in review.

[00:09:19] So again, this Shega or Shega, I’m not really sure, investment does sound like a good partnership. Especially if the browser version of the game is eventually going away. But, the thing that’s a little not confusing, but unclear, I guess, is we were told the browser version is going away. And maybe, now that I’m thinking of it, this makes sense.

[00:09:36] So the browser version is going away of Sage. Sage is the Current product that interacts with the star house economy, though ultimately everything will act with the blockchain economy. But, in order to not have to keep developing two platforms, the idea was to take the browser version that gives you access to Sage and the economy and put it into Fleet Command, which is a version of UE5.

[00:10:02] So, if the web browser goes away, then, yeah, then you have to have a, Windows PC game, gaming machine with all the things to run UE5. So, this partnership sounds like it’ll allow to run on other things. And it was mentioned that people are trying tablets and, and iPhones. So that’s great. One thing I was just pausing when I was thinking is like, well, what happens with all the tools?

[00:10:24] But I realize all the automation tools directly interact with the blockchain. So they don’t require the web browser, I’m pretty sure. And if, even if they do today, that doesn’t mean they wouldn’t. The developer, the developer The community developers that are working on that couldn’t change that. So in fact, now I think about it.

[00:10:44] Sorry, just going off a tangent. The evi tool doesn’t interact with the browser version at all. The Sly Assistant does, but you don’t actually have to run much. So, I would think that they could probably find a workaround. And then the latest tool, Atom, I don’t think at all, because it’s all they take care of it all on their platform.

[00:11:09] So anyways anyways, back to the point of definitely the idea of making The Star Atlas game, if again, if it’s pretty much just the UE5 version accessible to everyone is definitely a good partnership. I didn’t do a lot of searching on the business model. But it sounded like from the press release that basically people to do the thing you ran out.

[00:11:35] I’m sorry. It sounds like the To play the game, in a sense, you’re renting out someone else’s PC. So, you may be playing on a tablet, but you’re really running it decentralized on someone else’s computer, which is an intriguing model. It’s definitely different and unique from the traditional cloud services where this stuff would all, quote unquote, be run in the cloud, which really just means there’s technology hosted somewhere that does something.

[00:12:06] So, good. Again, like I kind of alluded to, I’m not really sure if they invest in Star Atlas or Star Atlas invested in them. They, they called it an equity investment. I’m not a financial guy, so I don’t know what that means. But there’s definitely some sort of relationship going on. So, I think yeah, so I think that’s good.

[00:12:22] However, immediately, and I hate to be kind of whatever, is that There’s been other partnerships and strangely, I couldn’t remember what they were because they’ve gone. But the one that finally did pop up again was the MetaGravity, which was going to allow the, the large number of people simultaneously.

[00:12:40] And going back to the dedicated multi server, it’s like, well, that’s not. Metagravity, so where’s metagravity? And again, it could be legit things, like their technology’s not ready. I think the current multiplayer is based upon the Epic system, and Epic’s a big gaming platform, and of course makes its own games, and so it’s very mature and makes a lot of sense.

[00:13:01] People can build upon that. So again, it’s like, yeah great, but I guess we’ll wait and see. And then the only other small thing I thought about later was Their, the Shega or whatever’s entire business model is based upon other people giving up their PCs. Now, it could be that because it’s incentivized that people want to do it, but you know, if it’s my computer, my internet goes down, well then you can’t play on my computer.

[00:13:28] So I don’t know. I didn’t really, I, I’m. Mentioning things that I haven’t done any research on. So that’s not really fair to the company. But anyways To summarize, great. Definitely gives the potential for more people to have access to Star Allies. That’s a good thing. Love to learn more, but doesn’t really matter.

[00:13:44] We don’t have a UE5 version of the game that makes much sense to play right now. So, we’ll just see how it all works out, so. And then the second thing I was going to comment on was kind of the UE5 release. And Definitely liking seeing these developments happen much more frequently. Even if they are just, Hey, I had this idea on how we’re going to do mining.

[00:14:04] And so we put it in the game and would love to get your feedback. I mean, that’s great. That’s awesome. So I think it’ll be, again, really interesting to see if this cadence of releasing things comes out and different features. So again, really happy to see that. I really do think the DEGK multiplayer server is a huge development because I think it finally, if we can say the browser based game, you can definitely be doing something on that every day.

[00:14:27] The UE5 version, on the other hand, I don’t know, you know, you got to coordinate with people and all that’s just. complicated. So having dedicated multiplier servers, I didn’t really think is huge. So anyways, and so the final section if you’ve been following along, I kind of talk about my journey playing Star Atlas.

[00:14:44] So I did finally, finally do some research. I know I’ve been saying I’m going to do that for months, weeks, months. And basically I was able to calculate the new MambaX requirements. So that’s one of my goals right now on Sage or is my only goal is to try to Mine enough resources craft those into the right components, materials, I don’t know, I don’t even know, consumables.

[00:15:04] And then finally get enough to craft the Mon by X or redeem it. So I calculated that and yeah, that’s a lot more. But, again, as I’ve said before, I mean, I can’t fault the team for deciding to make things harder. I mean, that’s totally fine. So but there’s a lot more. So Since there was a lot more, I decided, you know, instead of trying to worry about moving remaining carbon from wherever I’m at back to the Central Space Station, I might as well just go back to mining more carbon.

[00:15:31] ’cause I’m gonna need it. And carbon is the mo according to my calculation, the most resource based resource raw material that I need. So but before I could do that, I needed more fuel to, well, just needed more fuel, which means I needed more hydrogen. So I decided to stay at the Central Space Station, mine some hydrogen and that, but I decided to start thinking about the next thing, which is these two goals that I really want to research.

[00:15:56] One was getting, get a little more familiar with the local markets. And two, see if I can start exchanging the resources that my claim stakes are making for resources I need. So, for example, so far in the situation I’m working at, you need ammo to mine, you need fuel to move, and a little bit of mining, and you need fuel to mine.

[00:16:18] So I need those three, but there’s a fourth one, toolkits, which they’re just building up. So can’t I sell toolkits and then get Atlas and maybe do some of that? So that’s number one I wanted to figure out. Number two was again, the local markets. Should I just sell, mine the carbon, sell the carbon at the local market, get the Atlas, go back to Central Space Station, buy carbon, save all the fuel costs to move it back and forth.

[00:16:42] Now, technically fleet, right? Rentals are in this mix, but given that that is very beta and they took it down a couple times to make improvements just too many things to even, even factor into my thing. So definitely I guess I need to think about it, but not yet. But before, but in process of starting to think about that, I was thinking, man, I really wish maybe I had a mining ship, because they don’t require ammo.

[00:17:10] And then I thought, oh man, if I just had more a transport ship, then I maybe can move things more effectively. And so I was kinda going down the rabbit hole of thinking about doing those, but of course that would cost money to buy those ships. And then I had that realization, wait a second. For all intents and purposes, other than the mining ship which doesn’t use ammo.

[00:17:29] Cargo is cargo. So even if you get a cargo ship, maybe it’s got some other benefit, like uses better fuel more efficiently or something. But it’s, again, it’s a size thing. Well, I do have ships in the faction fleet just sitting there getting Atlas. So, I did a quick calculation and realized that that’s a lot of unused cargo that was sitting there.

[00:17:51] And, also, I was looking at the evi tool, which gives all the statistics in a kind of a table, and I looked at, I can’t remember which ship, but compared to the one I have, and the miner or the transport ship, I’m like, well wait, my ships have stuff. Now, maybe they’re not the most efficient, but that’s not really what I’m talking about.

[00:18:11] Concerned with right now. I already own them. The idea of buying more ships. So I came to the final conclusion that after a lot of time, it’s time to leave faction fleet. And the other reason I did is I did calculate the Atlas. So it still is more than zero. And in my. I don’t, I had no problems restocking them because I was getting the resources from my claim stakes and it was definitely equivalent.

[00:18:37] I mean, my claim stakes could fuel the faction fleet every day. So it was a net zero input, so I was perfectly fine because I get Atlas out of it. But, When I looked at how much Atlas I was getting and made the calculation that, yeah, it’s really minor. And I still need to figure out the long term, which is the Solana fees, because those are being consumed.

[00:19:00] Now, admittedly, not so much on Factions Fleet, but definitely on Sage. So I went to the theory that it doesn’t really matter yet. The bigger your fleet is, it still only takes one transaction fee, so you want to use what you got. So, anyways, finally moved out of faction fleet, recreated a big fleet number two.

[00:19:26] And went back to that theory, which was to mine hydrogen so I could make some fuel. And, yeah, definitely mined hydrogen faster, so I didn’t do the calculations, but it definitely accumulated faster. So I went through my ammo and food that I had sent over and got a whole bunch of hydrogen back. So I took that and decided to go ahead and move some more ammo and fuel out to a place where I’m mining carbon.

[00:19:53] And once those were exhausted, then I started mining carbon. And definitely at this point, mining the hydrogen, big difference. I wasn’t paying much attention. I just wanted something out there so I could start mining carbon, but just as of this morning, the overnight mining of carbon was felt substantially more, like two or three times more, but again, I don’t have the calculation for the cargo or mining rates or whatever.

[00:20:20] So definitely yeah, if you got the ship, use the ship. So anyway, so we’ll just see how it goes. I am I’m hoping, but again it’s a question of time, like, do a test, like say I have, I don’t know, exactly some number of food and ammo, and calculate the amount of solana that gets used and the, say, carbon that I get back, and then do a calculation, so, again.

[00:20:52] Stuff’s happening. I don’t feel like my salon is being used too much, so everything feels good. So, toying with doing that, but I still need to go back and figure out the whole selling of resources for my claim stakes and local markets, because I’m kind of feeling like I can do the mining, but maybe the transport doesn’t make any sense.

[00:21:16] Or, so sell at the local market, or maybe that’s where Fleet Rental comes in if I could rent a big transport fleet and just spend some effort there. But again, we’re getting it ourself. I don’t have all the resources. So we’ll stick with just mining carbon to get more and then hopefully that’ll give me more weeks to go by and then I’ll have some time.

[00:21:36] So, anyways. That’s what I’m working on right now but thank pretty much it. So thanks for listening. Again, just to end up the podcast, again, I’m totally open for any ideas that people want to be guests. So please let me know. You can go to intergalacticcarol. com and go to my contact page. Again, looking for other content creators that want to chat about what they’re doing.

[00:21:53] It could be community members who just want to talk about the Week in Review and any IP builders who have want to talk about their projects, and then ultimately, or I mean, it’d be cool to have any dry house employees that are interested in kind of beginning topics and things like that.

[00:22:08] Nothing really too in depth, so I’m not, not going to ask for any alpha or anything like that. So anyways, again, please go to intergalacticherald. com, look for my contact page. And then again, if you’re Wanting to get a Star Atlas branded mug or some wall art, please go to my merch store at intergalacticgear.

[00:22:22] com. And if you’re interested in forming a new Star Atlas community of gamers who aren’t members of guilds and want to just hang out but not have to read chat logs, please go to intergalacticcoalition. com and fill out an interest survey there. And that’s pretty much it for the Week in Review of Star Atlas.

[00:22:40] Thanks for listening. Hope you have a great week ahead. This is Matt with the Intergalactic Herald.

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